Showing posts with label 6 (Decent). Show all posts
Showing posts with label 6 (Decent). Show all posts

Sunday, July 1, 2018

Jurassic World: Fallen Kingdom


Alternate Title:  That Explains the Laser-Raptors
                                                                                                                                                            
One sentence synopsis:  Claire Dearing and Owen Grady attempt to rescue the dinosaurs of Isla Nublar from an impending volcanic eruption.



Things Havoc liked: To hell with both haters and critics, I liked Jurassic World, stupidity and all. I liked it because it was fun and adventurous and enjoyable to look at and managed to avoid pissing me off too terribly much. A lot of people did not like it, for they felt it exemplified all of the opposite qualities above, but nevertheless, the movie contrived to do almost everything that a Jurassic Park reboot could be expected to do, given that we no longer live in an age where a nearly-photorealistic dinosaur can alone be expected to sell a ticket. And so, while the trailers did not give me a lot of reason to hope, the fact that I did like the previous incarnation of this series, combined with the fact that Corvidae, my partner in crime, adores anything with dinosaurs in it, I felt I had to see this one. Besides, the worst-of-the-year list isn't going to fill itself.

I kid, I kid. Fallen Kingdom, despite doubling down on the previous movie's stupidity, is actually a pretty good film. Nothing great, nothing earthshattering, but a better movie than I anticipated it being, and the reasons for that vary considerably. Some of the credit belongs to the actors, particularly Chris Pratt, who continues to be an enjoyable leading man in most every film I've seen him in, and who manages to be considerably less of a douche in this film than he was intended as being in the previous. Newcomers to the series, particularly Justice Smith as an IT technician wrapped up in a situation far beyond his pay grade, Toby Jones (of the Captain America series) as an arms-dealer/auctioneer to the morally bankrupt, or Ted Levine (Buffalo Bill from Silence of the Lambs), as a great white hunter sent to oversee the operations on the island, all liven the film with their performances, Smith as a terrified college student, Jones as a sleazy mega-capitalist, and Levine as... well Levine as only Ted Levine can light up a role. Even Bryce Dallas Howard, whom I've never liked, improves on her showing this time around, though I still won't go so far as to say she's good. Some of the credit also belongs to the effects-work, which is stellar as always, showcasing us dinosaurs in all their glory and the myriad ways in which they ruin foolish humans' days. The art department, or whatever they call it these days, also deserves quite a bit, having once again turned much of Hawaii into the lush, insane death-trap that is the original island, or for outfitting the absurd Edwardian mansion/mad science facility that the climax of the movie takes place in.

But the majority of the credit for the non-suckitude of Jurassic World 2 belongs to Spanish director J. A. Bayona, of The Impossible and A Monster Calls.  Bayona, who was given the reigns of this one after Colin Trevorrow left for greener pastures, actually puts in a highly effective turn with this one, framing and shooting the movie with just the right balance of callbacks to the original films without ever devolving into kitch, with an arsenal of effective and tension-building long-take sequences, particularly a brilliantly-paced one involving a mass stampede and a subsequent sudden trip into the ocean, and a generally effective use of space, scene, and timing that is well beyond what a cash-in movie like this generally receives. I cannot pretend that I'd ever heard of Bayona previously, but I have to give props where they are due, it's one of the best directorial efforts I've seen since Infinity War, and it marks him out as a director to watch out for in the future.



Things Havoc disliked: None of the credit belongs to the scriptwriters.

Jurassic World was a stupid movie, but it knew that it was stupid, and played with its premise in a way that felt fun and interesting. Fallen Kingdom on the other hand stretches our patience with such things to its breaking point, finding yet another way to posit that weaponized dinosaurs are something that a good many someones with a lot of money feels is a good idea. Some of you may have thought that my little alt-title up above was a pure joke, but I ask you in this case, in what world does it make more sense to breed and train a dinosaur to kill anyone who has a laser pointer aimed at them, than it does to attach said laser pointer to a gun and shoot the people you train it upon directly? I am reminded of the scene in the Jackie Chan movie, The Tuxedo, in which a villain devises a secret, multi-billion-dollar compound which, when injected into someone, kills them via nanobots. Roger Ebert famously asked if there was a reason that injecting them with arsenic was not good enough, given the intent.

But back to Fallen Kingdom, which is a very stupid movie, involving very stupid decisions on the part of very large portions of the cast. I'm not talking about the basic fact that every single interaction with these dinosaurs on the part of anyone has resulted in catastrophe, there does need to be a movie after all, nor am I objecting to the movie's premise of a de-extinction rights campaign on the part of well-meaning environmentalists who wish to save the dinosaurs from their impending extinction. What I object to is the fact that, for the roughly fifth time in a row in this series, the heroes walk into the middle of a PMC camp staffed by grizzled, amoral mercenaries, and assume that all is to be comprised of peace and love. It's not that the moment-to-moment stuff is terrible, it's not, we're not in a horror movie here, but the plot is so irretrievably stupid that we can predict the entire thing by simply asking ourselves "what decision would the characters have to make to maximize the number of large teeth they are likely to encounter in the near future", and then watch as our wildest fantasies are realized before us.



Final thoughts:   Honestly, while Jurassic World: Fallen Kingdom is a very dumb film, I actually expected it to be worse, assuming that the acting would be terrible, or the directing sloppy, or the effects sub-par, or the plot even dumber than it turned out to be. Given that none of the above actually happened, I'm actually in a rather awkward position vis-a-vis Fallen Kingdom, in that despite how dumb it is, I have to admit that I... actually kinda liked it, and I think that most people who go see it might find they like it as well.

If you demand that all of your movies be intellectual in nature, then you must at all costs avoid the latest Jurassic World movie, but if you're willing to turn off your brain and just watch some interesting characters go through a romp with a bunch of dinosaurs (or if you find the baby dinosaurs insufferably cute... as I and all those with a soul do), then I think you might find something to like, even in a movie as dumb as Fallen Kingdom.

Final Score:  6.5/10


Next Time:  Let's see what Taylor Sheridan's been up to, shall we?

Friday, June 22, 2018

Red Sparrow


Alternate Title:  Trigger Warning
                                                                                                                                                            
One sentence synopsis:  A ballet dancer becomes a Russian spy at a specialized training school, before being assigned to uncover the identity of a mole in the Russian intelligence service.



Things Havoc liked: The whole point of seeing one movie a week is that I get to see everything I want to, and nothing I don't, something I continuously remind the people who insist that I go see godawful pieces of obvious crap for their amusement. Overall, this system has worked well for me, but it's not perfect, as occasionally the movies stack up in such a way that I miss something I was hoping to catch. So it was with Red Sparrow, a spy thriller that looked, according to the trailers, like a cross between Atomic Blonde and the Black Widow movie that Marvel has been threatening to make for quite some time, all starring one of my favorite working actresses. So when, recently, I had a chance to double back and actually catch this one, I was excited to have a chance to do so?

So what did I think? I think the trailer house responsible for this one are filthy, filthy liars.

Why? Because Red Sparrow is not what it was sold to me as. It is not some kind of spy thriller romp through the badass parts of spydom. No, sir, it's something entirely different, and this fact is something anyone considering the movie needs to bear in mind. Red Sparrow has nothing to do with Black Widow or Spygame or other movies about the cool parts of spywork, it instead draws inspiration from two places: John leCarre movies about the bland, thankless, awful parts of real spywork, and I Spit on Your Grave.

Yeah, the Trigger Warning above was real, folks. Dig in.

Red Sparrow, based on an award-winning novel from a former CIA operative, is about a Russian ballerina named Dominika Egorova (Jennifer Lawrence), who, following a career-ending injury, is forced by her connected uncle to join the ranks of spy workers, called Sparrows, who train in the arts of seduction, emotional manipulation, and general ruthlessness to advance the Russian policy of "Kompromat" (the discovery and exploitation of compromising material on foreign assets) by means of (I'm not making this word up) "Sexpionage". Everything is portrayed in as realistic a manner as possible, from the dehumanizing training methods, to the constant one-eye-over-your-shoulder means by which such agents are required to go about their actual work, with very little to look forward to beyond being dragged back home for an even more dehumanizing "debriefing"/interrogation. It should be said that Lawrence is very good at portraying all of this (even if her Russian accent is less only slightly more convincing than Scarlett Johanson's). She nails the paranoia and helplessness of the character, who is in a position wherein staying alive for five more minutes is contingent on her willingness to do unspeakable, disgusting things, and where the danger comes not from the CIA, but from her own handlers.

As you can imagine, this all makes Red Sparrow a very bleak movie, something director Francis Lawrence (Hunger Games, Constantine) takes as many pains as possible to reinforce. The color palate is all muted greys and overcast, icy landscapes, the sterile confines of doctors' offices and the dingy interiors of FSB black sites. Characters are constantly being forced to strip naked and cast aside moral distinctions, to do one disgusting, vile task after another, to seduce one another and spy on each other for the slimmest of political advantages. The music (Longtime Lawrence collaborator James Newton Howard) is dour and laden with pregnant minor chords, building an air of paranoia across the board. It's a quintessential film school movie, ultimately, where all the elements reinforce the tone of the thing, and are available to be broken down into their constituent parts so that essays like these ones can be written about them.



Things Havoc disliked: Which is all well and good, but we're not in film school here, we're here to talk about movies to see and movies to avoid, and all that bleakness is going to (hell, HAS) resulted in a big old warning sign being stapled on the film for a considerable number of people.

Look, I'm no enemy to bleak films. I thought Wind River was one of the best movies of last year. But there needs to be a point to all of it for such movies to be worthy of a recommendation, and Red Sparrow... struggles to find one. I know that the practice of spywork resembles John leCarre more than it does James Bond. I know that real spywork is not glamorous but thankless, boring busiwork carried out by mediocre men in airless rooms. I know all these things because fifty different films from The Spy Who Came in from the Cold onwards have taught me them, and so I need something beyond "Being a spy sucks" to justify being dragged through it all once again, especially when the film in question advertises itself as being a fun spy romp in the style of Salt. I've always said that it's not fair to criticize a movie for not being another movie, but it is fair to criticize a movie for not being the movie it pretended to be during the marketing push, and Red Sparrow sets off that alarm loud and clear.

Ultimately, the movie is just not enjoyable in a way that fun spy romps are made to be. It is a cryptic, difficult movie to penetrate, one that ultimately proves not as intelligent as it thinks it is, nor does it have any of the sense of trashy fun that might have elevated the material into a must-watch. Everything in the movie is done competently, but nothing about it demands to be seen, justifying the awful lengths to which the actors and characters are put with some kind of haunting, thought-provoking, or simply gripping story in some regard. Instead we get to watch a bunch of characters put through hell for a corrupt spy agency that hates them and then we get to go home. Fun times at the local cineplex?



Final thoughts:   I'm never sure what to do with movies like Red Sparrow, which are well-made films, but ultimately not very enjoyable to the viewer. In part, it seems unfair to give them low scores, as the movies are, as I mentioned, well-structured and shot, but at the same time, I go to the movies to be entertained, and there isn't much in terms of entertainment value to a movie this grim for this little purpose. Fully half of the people I watched this one with walked out of it, simply uninterested in putting themselves through the thing for any further length of time, when the reward was simply going to be a moral of "Spywork sucks". As such, the best I can do is suggest that you make your own mind up as to whether Red Sparrow is a good one for you, and move on to the next movie.

Final Score:  6/10


Next Time:  Jodie Foster has a bad day in Los Angeles

Tuesday, June 19, 2018

Upgrade


Alternate Title:  Poor Life Choices
                                                                                                                                                            
One sentence synopsis:  A man crippled by the attack which killed his wife seeks an experimental AI-implanted surgery to enable him to seek revenge.



Things Havoc liked: I've talked a lot about MAEWISAMBAKEWTHW movies (that stands for Middle-Aged-Everyman-Who-Is-Secretly-A-Massive-Badass-And-Kills-Everyone-Who-Threatens-His-Women) on this little project of mine, in such fine fare as the Taken sequels and the Equalizer (soon to get an entirely unearned sequel of its own). But the truth is that the MAEWISAMBAKEWTHW film is really nothing more than a sub-genre of another, similarly-august type of film, the Revenge thriller. Revenge thrillers go way, waaaaay back, at least as far back as 1974's Death Wish, the Charles Bronson movie that spawned an entire series of films of decreasing quality, and inspired a genre that includes its own remake from earlier this year. I am neither in favor of nor against the Revenge Thriller, it is a genre like any other, but I was intrigued by one that offered to combine it with the cyberpunk techno-thriller genre to create something at least slightly different.

Upgrade stars Logan Michael-Green, the very, very poor man's Tom Hardy, as an auto mechanic named Grey who, in keeping with the theme of the genre, has his life turned upside down when a group of hardened criminals ambush him and his wife, killing her and crippling him. Traditional Revenge movies would involve him proceeding to train rigorously as a badass with the intention of taking violent, cinematic vengeance against those who have wronged him. The trick this time though, is that as a quadriplegic, Michael Green needs the assistance of the obligatory antisocial Tech genius (Harrison Gilbertson), who outfits him with a revolutionary new cybernetic system called STEM (SYMBOLISM!!!). This bypasses the need for the obligatory training montage, by enabling STEM to take control of Grey's body and eradicate his enemies with judicious Kung-Fu and General Ultra-violence. I have never been much of a fan of Michael-Green's, (his greatest previous claim to fame was Prometheus of all things), but it can't be denied that he meets the demands of the physical acting required to portray a man controlled by a robot which is kung-fu fighting, evidencing a minimalist combat-style that is actually quite unique in my vast experience of watching people beat the shit out of one another on screen. I won't go as far as to say that I became a fan of Michael-Green through this performance, Prometheus looms large in my memory, but he helps the movie more than he hurts it, and that isn't nothing.

Upgrade was written and directed by Australian horror author and director Leigh Whannell, formerly of the Insidious series and some of the Saw sequels. Upgrade never gets to the point of torture porn films, but has a rather unique body-horror twist on the general Revenge-movie formula, involving the semi- and involuntary takeover of one's body by external forces, as well as the panic when those forces begin to fail. Whannell's direction isn't inspired, but the film has twists in it I didn't expect going in even accounting for the oddity of the genre-mashing premise. Revenge movies tend to be extremely simplistic affairs, our hero kills the bad men until he is done doing so. Occasionally someone, usually a woman, will fret over the inhumanity of the violence he is unleashing, but the film does not stop said violence until the bad men are dead, roll credits. Upgrade does not take a novel moral approach to this question, (something the actual Death Wish novel did, interestingly enough), but it does bring a bit of modern horror sensibility to its mashup. The direction and cinematography are dark and gruesome where they need to be, though no more. Overall the term "workmanlike" comes to mind thinking of Upgrade. It manages to avoid embarrassing itself, not a small feat given the pedigree of its actors and director.



Things Havoc disliked: You can't gauge a movie like this one on the same lines that you could Casablanca or a Star Wars film. Moreso than anything else, Upgrade is a genre piece, and must be judged by the conventions of its genre, in this case R rated action thrillers. And by those standards, one must admit that Upgrade doesn't quite measure up. It's not that the film is terrible, it isn't, but there is little for an MPAA censor to become upset about. I have a long and tempestuous history with R-rated action films and this one could have been PG-13 with about 30 seconds of footage removed. That is not a compliment. I understand, this was an Australian micro-budget production with very little room for fancy effects, but when I go to see a R-rated action-body horror movie, I expect to see some real shit, man, not two-minute sections of awkward Kung-Fu followed by a little bit of blood. There's just not enough here to justify the great claims that a movie that pretends to be re-inventing the action genre makes, and as a result, true aficionados of the genre (both of them) need not worry that they are missing something earth-shattering in this one.

There is also the acting, which I would dearly love to say very little about, and cannot, because it generally sucks. I know I praised the physical work of Michael-Green, but the rest of the cast is pretty lackluster, even accounting for the fact that they're mostly Australian micro-production actors of no real pedigree. Everyone is wooden, reciting their lines with a bare minimum of emphasis, generally in the wrong places. People calmly and glibly ask not to be murdered by screaming psychopaths, while overselling perfectly basic comments to one another over dinner. The body horror aspect becomes forced after a while, with developments like guns built laboriously into people's arms (the advantages thereby offered over just carrying a damn gun do not jump out at me) which are utterly useless except to "shock" us with their horror (um... noooo?). The movie never becomes boring or outright bad, but the mechanics of the basic building blocks are not in order, and that does limit how good the thing can become.



Final thoughts:   Upgrade is a decent little film, if nothing more, though nothing that will either give you a rush of supreme excitement to be remembered through the years, nor that will keep you up at night from its terrifying horror elements. It's a reasonably clever little film about cyborgs beating the crap out of one another that doesn't intend to be a whole lot more than the above sentence. If that sounds like it's your cup of tea, then go forth and bear witness. And if not, well, there are worse things for you to catch on late night cable in a few years' time.

Final Score:  6/10


Next Time:  Doubling back to find out if a movie we missed was worth the fuss.

Tuesday, May 29, 2018

Deadpool 2


Alternate Title:  Wait for the End Credits
                                                                                                                                                            
One sentence synopsis:  Deadpool must save a mutant boy from being killed by a time-travelling bionic commando named Cable.



Things Havoc liked: 2016's Deadpool was a goddamn miracle, even in this era where superhero movies have conquered the world, primarily because it was about a character that should have been unfilmable, given the fourth-wall-shredding madness that it customarily came with. And yet somehow, by the grace of God and Ryan Reynolds, they pulled it off, producing a madcap lunatic movie filled with all of the raunchy humor and general narrative absurdity that one should properly think of when one imagines "Deadpool: The Movie". Having drastically outperformed expectations, it is only fitting that the film be rewarded with a sequel, so here we are.

So how is it? Well... it's good! Primarily because Ryan Reynolds is still in it, and Ryan Reynolds is still awesome. There was a consensus among friends of mine that Ryan Reynolds, despite all the awful movies he made a habit of making (Blade 3, RIPD, Green Lantern, X-Men Origins Wolverine...) was not a bad actor, but simply one who was waiting for that one movie that he would make, to make everyone fall in love with him again. I don't know that anyone except him thought that Deadpool would be that movie, but it's a personal labor of love for Reynolds (he co-wrote the thing this time), and it shows. Reynolds is just as perfect for this round as he was before, indeed his performance is slightly more subtle than it was, imbuing Deadpool with a bit more of a settled, cool affect. There were moments in the last movie where I felt that the film was trying a bit too hard. There are no such moments this time.

All the old favorites from last time are back. Collosus (Stefan Kapičić), Blind Al (Leslie Uggams), Negasonic Teenage Warhead (Brianna Hildebrand), and Weasel (TJ Miller, who will likely not be appearing in the third film after getting caught calling fake bomb threats in against New York trains). But there are also a number of additions, foremost among them Josh Brolin, whom we last saw like two weeks ago in another Marvel film, this time playing the time travelling cyborg Cable. All of a sudden, I've become a huge fan of Brolin's, thanks to the incredible work he did on Infinity War. This round isn't quite as demanding, as Cable is basically a foil to Deadpool's insanity, but Brolin, as it turns out, is an incredibly good straightman to the antics of the Merc with a Mouth. Cable joins the cast by virtue of traveling back in time to slay a dangerous mutant who will one day do horrific things, the mutant in question being Firefist (Hunt for the Wilderpeople's Julian Dennison) a pyrokinetic kid stuck in a horrific situation, whose bitterness at the abuses he has suffered threatens to boil over into a cataclysm of pent-up frustration and rage.

Oh I'm sorry, did I forget to mention the themes of child abuse and murder that are riven into Deadpool 2? Because it's there, alongside a bunch of other heavy stuff, like suicide, depression, the pain of loss, and so forth. Why is all of this present in a madcap comedy? Because Reynolds and his co-writers (Paul Wernack and Rhett Resse, returning from the original) understand that the strength of the original Deadpool was that it wasn't a straight comedy, but tempered with a great deal of relationship drama, well-excuted relationship drama at that, which cut the insanity just enough for your average moviegoer (or your above-average movie critic) to get into the movie without being put off by a world without rules. Deadpool 2 doubles down on this concept, using its lunacy to get into some heavy topics, and coming off reasonably well across the board for all that. Family-style drama is hard to play straight, and yet ironically, it's Deadpool, Deadpool of all movies that pulls it off in a superhero context, better than practically any film I've ever seen. And it's not like this isn't tried, for half the superhero movies out there involve characters forming a surrogate family, and almost none of them do it as well as Deadpool does, in between the shirtdick gags and the R-rated ultraviolence.



Things Havoc disliked: Sooo... do y'all know what "Fridging" is?

"Fridging" is a term invented about twenty years ago by Comic author Gail Simone (a former writer of Deadpool), a trope found in comics whereby a female character is murdered, injured, or otherwise thrown out of the story so as to make the male character she is closest to sad, vengeful, or enraged. It's a veeery common trope in comics, and it is regarded, generally, as a lazy one (to say nothing else), a cheap way of generating pathos whilst robbing the audience of a potentially interesting character. Not every character who gets fridged is an interesting one, of course (one could argue that John Wick's dog got fridged, and nobody batted an eye there), but some of them are, and in Deadpool 2, the one that gets hit with the refrigerator is arguably one of the best characters from the first movie, Morena Baccarin's Vanessa.

No, I'm not giving the movie away, this literally comes before the opening credits, nor is the fridging standard by several metrics (which I shall not go into), but the fact is that one of the best things from the first movie is cashed out just to provide a bit of plot motivation for Deadpool himself, and that's just lazy goddamn writing right there, and there's no other way to put it. Fridging is a contentious subject among pop culture critics, and one that I have no interest in diving down, but on a narrative level, the point of writing characters out of a story is to get something out of it, either audience shock or narrative development, or yes, character growth from the remaining party members, and the return on investment that Deadpool 2 gets from shock-eliminating one of its strongest elements from the last time around is grossly disproportionate for what was given up. Deadpool is a character that can evolve any way the writers want, he's literally insane for God's sake, and the writers have shown themselves more than capable of evolving him along the razor's edge of what the film can support, and it strikes me, both now and as I was watching the film, that this was the first-draft response, and that no additional thought was put into it.

Neither am I impressed by the film's attempts to replace Vanessa with a brand new super-kewl character that we are supposed to care about (I SAID CARE ABOUT THEM DAMMIT) by the name of Domino (Zazie Beetz). I've never liked Domino in the comics or out of them, as the character's shtick (preternatural luck) means that there is never any meaningful tension as to whether or not she will get out of a situation, nor any reason to cause her to have to exert herself in any way, as lady luck will come to her rescue automatically. It's like if Death from the Final Destination universe were to come to life as an actual character, it's a character built on contrivances and narrative convenience, it sucks. And the screenwriters knew it too, because they basically stop the movie for ten minutes so that we can all bear witness to how awesome Domino is, how amazing it is that circumstances arrange itself for her to give no shits because she's protected by narrative fiat. This is the mark of an insecure screen element, and even if it were not, detatched apathy is a sensibility that only works in limited circumstances in movies, and certainly not in your epic superhero tale that is trying desperately to convince you has a heart.

Ultimately, all things being equal, Deadpool 2 just isn't as sharp as Deadpool 1 was. The jokes are just a little more forced, the action just a little more rote, the sentiment just a little less real, the writing just a little less expert. We've already proven that Deadpool can exist in his own movie, somehow, and so a bit of let down was probably inevitable, as the shock of just what Deadpool is has worn off a little bit. Still, there was unquestionably a part of me that hoped that the magicians who managed to put the original together in defiance of all common sense, might have been able to avoid a sophomore slump.

Pity.



Final thoughts:   I don't want to give the wrong impression here, for Deadpool 2 is, ultimately, a good movie, one that I enjoyed, and one that I wholeheartedly recommend to anyone who liked the first film. In a way, it is lightning striking twice, a return to the well that yields water almost as sweet as the first draught. That the movie ultimately relies on narrative tropes that are dated and tired to get its point across prevents it from being great, but not from being good, nor from being a worthwhile watch to anyone interested in the Superhero film as an art form.

Oh, and incidentally, Deadpool 2 has the greatest mid-credits sequence of any movie ever. That sequence alone earned it another half-point.
Final Score:  6.5/10


Next Time:  Star Wars time.

Monday, October 23, 2017

Blade Runner 2049


Alternate Title:  Ryan Gosling's Sad Face
                                                                                                                                                            
One sentence synopsis:  A replicant blade runner becomes embroiled in a mystery involving Deckard, Rachel, and what befell them after the events of the first movie.


Things Havoc liked:  Welcome, ladies and gentlemen, to a very special edition of the General's Post. Why is it very special? Well, because this film represents a staggering milestone, the 300th review on this little project of mine, a number so astounding that I can scarcely believe it's real. Three hundred times, we have sat down to consider the movies on offer from our local theaters, amidst pain, pleasure, rapturous applause and bilious hate. And so before anything else happens here, before we undertake the review that actually lies before us, I want to take an opportunity to thank each and every one of you who are reading this, whether this is your first review or your 300th, for all of your kind words and support, and even for your angry denunciations of my terrible, terrible opinions. I have no idea what has driven me to make three hundred of these damn things, but I know that without you, I would not have even amassed a single one. So thank you all, from the bottom of my cold, ossified heart, and let us now consider a remake of a film made the year I was born.

I was not looking forward to a remake of Blade Runner, and I expect every one of you can easily figure out why. The trailers for one thing made the movie look like an action movie version of the original, but more importantly, the track record for nostalgia-based remake/sequels to Ridley Scott classics is not at all a good one (consider the double-suck-whamy of Prometheus and Alien Covenant if you don't believe me). Harisson Ford has been phoning in all of his older roles for the last few years, so that gave me no hope, and while I like Ryan Gosling and... respect (?) Dennis Villeneuve, that alone wasn't enough to make me excited about the prospect of them ruining another old classic. Still, I confess to having been at least a bit intrigued by the possibility that they might do Blade Runner justice, and went to see it anyway, and... well whatever else the movie is, it is certainly not the Total Recall/Robocop remake-disaster that I was afraid of. Far, far from it.

Set thirty years (obviously) after the original film, Blade Runner 2049 starts things off in an interesting manner right off the bat by giving us a replicant as a main protagonist. Not the is-he-or-isn't-he speculative replicant question that the first movie spawned (something helped by its fifty-seven different "authoritative" versions), but an honest-to-god, established-as-such-right-from-scene-one replicant in the form of KD6-3.7, an advanced, perfectly obedient replicant played by Ryan Gosling and his ten thousand sad faces. This decision immediately makes the film more interesting, as it totally changes the perspective we have on the universe. KD6-3.7, or K for short, is a Blade Runner, tracking down escaped replicants and 'retiring' them by force. A more advanced model than the rebellious replicants of the previous film, K is exceptionally good at his job, which affords him the opportunity to live independently and carry on a relationship with his holographic AI girlfriend Joi (Cuban actress Ana de Armas), a development which, if nothing else, proves that someone in the writing staff saw 2013's Her. Gosling plays the character the way he generally plays every character, guarded, quiet, and with a face made of sadness, but as always, Gosling has chosen his projects well, and this is a movie that befits such choices. His character rapidly becomes embroiled in mystery and conspiracy, as the remains are discovered of a replicant who seems to have died in childbirth, the implications of which are many and disturbing to the status quo. But Gosling plays the character very cool all along, neither affecting a robotic monotone, nor giving in to the sorts of loud emotions that don't really fit a Blade Runner film.

The rest of the cast does reasonably well. De Armas' AI hologram manages to exceed the rather thin material she's given, portraying an AI trying to understand and push the boundaries of her experience. I joked before about Her, but the movie contains a scene halfway through where Joi hires another replicant to be her physical proxy for an evening, a scene far trippier here than it was in the previous film (something helped by the fact that we're asked to imagine Ryan Gosling in the throes of passion instead of Joaquin Phoenix). The corporate interests, such as they are, are played meanwhile by the dynamic duo of Jared Leto, playing the evil (or at least supremely creepy) corporate overlord/replicant magnate Niander Wallace, while his second in command, a replicant named Luv, is portrayed by Dutch actress Sylvia Hoeks. I'm still deciding if I will ever forgive Leto for his role in Suicide Squad (probably not), but he tones it waaaaay back in this film, still a creepy bastard of course, but one that seems drawn from a genuine place as opposed to random stupidity and artifice. As to Hoeks, she's a discovery, a chilling, lethal, corporate killer-assassin-replicant, the sort of thing we got to see in all the movies Blade Runner inspired, but not in Blade Runner itself, and Hoeks does an excellent job with the material. Cameos from everyone from Dave Bautista to Lennie James also liven the film, but the best thing in the movie is Robin Wright, who has spontaneously started showing up in all of my movies this year, playing K's supervisor, Lt. Joshi. Where Robin Wright has been all these years, I have no idea, but she's perfect in this, as a veteran LAPD officer trying to keep the city from spiraling out of control, one who plainly humanizes the synthetic replicant who reports to her to a point, but only to a point. It's a nuanced performance that makes me regret Wright's absence all the more these last few decades.

Blade Runner was a revolutionary film in many regards, with a style, visual and directorial, all its own, and here, at the very least, the filmmakers have done their level best to ensure the new film matches up with the old. The visuals are dark and sodden, whether storm-lashed cities and coasts or fog/smoke-shrouded ruins in which men scrape a life together from the detritus of the world. As with the previous film, natural items like wood are a premium, and languages blend together in a mishmash of cultural crucibles. Standard cyberpunk fare nowadays, but Villeneuve (Prisoners, Sicario, Arrival) thrives in this sort of setting, delivering a slow-paced atmosphere picture, completely belying my concerns that someone or other along the line was going to have the bright idea to turn Blade Runner into an action movie. Several sequences, particularly the modified Voight-Kampf test that K is made to undergo periodically to ensure his conformity, are jarring to the point of bewilderment, as is the intention, and the film overall has a washed-out, drained quality to it despite the voluminous neon and product placement on display. Affer all, a Blade Runner movie is one of the few circumstances where product placement is appropriate. Overall, Villeneuve delivers an aesthetic that perfectly matches the original film, both in style and in pacing, obviating any concerns that this would be nothing more than another crappy remake.


Things Havoc disliked: In fact, so dedicated is Villeneuve to the desire to stray away from a typical Hollywood style of filmmaking that the end result is... kinda boring.

Blade Runner 2049 is not a short film, well over two and a half hours overall, but it's not the length that's the problem, it's the pace, combined with the resolute refusal to let the characters do much more than march about in an emotionless affect. Please don't mistake me, this isn't The Lobster or something, but the original Blade Runner did have action, have a comprehensible plot, have things happening within it, which seems to have been tossed from this movie under the theory that if nothing happens throughout the movie's run-time, nobody can accuse the film of being shallow.

I mean, that's slightly unfair, because things do happen in Blade Runner 2049, but I will be damned if I can piece together why they happen, let alone what they are intended to mean to the characters involved. The plot, such as it is, seems to wander about largely at random, from set-piece to set-piece, and so much time is taken up just luxuriating in the setting and atmosphere, and so little time taken up with anything actually happening, that what the movie starts to feel like is less a meditative examination of the ineffable and transitory nature of human experience, and more like Salvador Dali's vacation slideshow. Part of the problem is the soundtrack, which in the original was composed by the immortal greek album/film composer Vangelis, but which in this movie is undertaken by Hans Zimmer, a composer whose work I used to love, until he achieved such success with the Inception soundtrack that he decided to basically repeat the leitmotifs from that film (BWWAAAAAAAAAAAAAAAAAH!) ad nauseum for every movie he scored thereafter (consider Dunkirk if you want to see the result). As a result, the music, which in the last film was daring and bold and set an artificial, noirish vibe for the entire goings on, is in this case nothing but undifferentiated foghorn noise that symbolizes nothing (to me at least) except the promise of future migraines.

The plot contains multiple cul-de-sacs, concepts and ideas that are brought up largely for the sake of bringing them up and then forgotten about entirely, such as an underground replicant-rights movement whose existence is revealed to us all of a sudden midway through the film with no setup, who acts as a Deus Ex Machina for two minutes, and then who disappears with nary a mention ever again. There is, in fairness, something to be said for this sort of narrative, wherein the movie is about the main character meeting strange and diverse people who have their own agendas unconnected with the overall plot, but that only works when the overall plot itself is comprehensible, and this one just isn't. Early hints that certain characters may be feeling a particular way beneath the surface about their circumstances are abandoned immediately, lest the actors be made to act, as opposed to standing about like drones serving the purposes of the narrative. By the end of the film, I was having tremendous difficulties determining why people were acting the way they were, what their intentions were vis-a-vis one another, or what the hell was going on in general. This descends into even elementary mistakes on the level of continuity editing or idiot balls. Where, for instance, does one character spontaneously obtain what appears to be a missile-armed attack craft during one of the penultimate sequences, and why do the bad guys insist on knocking our protagonist unconscious repeatedly and then leaving him, unharmed, where he has fallen, without even taking the opportunity to deprive him of the vital clues or transportation he will need to continue to oppose their plan? Everything here, to me, points to a film that was entirely driven by the art department and the director's vision, rather than by the writers and the script, and while there are films for which that approach has paid great dividends (the better half of Tarantino's works, for instance), without proper care, the result veers dangerously close to just turning into a self-indulgent mess.


Final thoughts:   I sort of respect Blade Runner 2049 more than I actually like it, respect the achievement in producing it, and in adhering to a vision that is in many ways daring, though not in the same ways that it was back in 1982, respect the sensibility that went into trying to ensure that as a sequel to a nostalgic classic, it had a duty to try not to ruin the memories of the original with Hollywood pap. But all that respect does not really translate into me recommending the film unreservedly. It is a long sit, even for the time it actually takes up, and if your patience for staring at dim visuals while listening to atonal electronic music is limited, there is not going to be a lot here for you. I saw the film with two companions, one of whom quite liked it, and one of whom hated it, and that, I think, is a microcosm of the reaction that this film can expect to engender. It may, on some fictional objective level, be a great film, but here on the temporal plane, as a piece of entertainment, it is unavoidably inadequate on several levels. Whether those levels are minor nitpicks to you, or outright dealbreakers will depend entirely on what purposes you have for film overall. For my part, I'm glad I saw Blade Runner 2049, but it's not a film I have any need to experience again, let alone the nineteen different "authoritative" versions that may well be coming over the next few years.

Oh, and for those wondering why I didn't once mention Harrison Ford's reprisal of his original character in the review above, as either a good thing or a bad one, well it's because it is neither. Harrison Ford is in the movie, playing Harrison Ford. Like so much of the rest of Blade Runner 2049, whether that is a good or a bad thing depends entirely on how desperate you are to see Harrison Ford continue his farewell tour of all of his old classics.

Final Score:  6.5/10


Next Time:  Jackie Chan does Taken... 'kay...

Sunday, October 15, 2017

Victoria and Abdul


Alternate Title:  Most Unorthodox!
                                                                                                                                                            
One sentence synopsis:  An aging Queen Victoria befriends a young Indian servant, who becomes her teacher while earning the enmity of the rest of her court.


Things Havoc liked: In 1997, British director Stephen Frears made a film called Mrs. Brown, starring Dame Judy Dench and Billy Connolly as, respectively, Queen Victoria, and John Brown, her confidant, friend, and rumored lover in the years following Prince Albert's death. Mrs. Brown was a fine little movie, as are most films that ask Judy Dench to play imperious royalty (her role in Shakespeare in Love was good enough to earn an Oscar nod, despite receiving all of nine seconds of screentime), so much so that twenty years later, we find ourselves with an unofficial sequel of sorts, once more focusing on Victoria's relationship with the next in what appears to have been a long list of friends and confidantes that she amassed throughout her reign. It's good to be the queen.

In 1887, as Victoria was preparing to celebrate her Golden Jubilee, every component nation of the British Empire showered her with gifts from all corners of the world, and sent pages and representatives without number to present said rarities. Among these was Abdul Karim, a Muslim prison clerk from Agra (site of the Taj Mahal), who found himself roped into being sent halfway around the world to present a commemorative coin to the Empress of India, and who of course would come to do much more for the sovereign than that. In the film, Karim is played by Indian actor and model Ali Fazal as a wide-eyed young traveler who isn't quite sure what he's doing in the far off land that he is presently inhabiting, but who is happy to simply make the most of whatever happens, neither intimidated by royalty or the trappings of Empire nor shy about babbling semi-coherently about his homeland and the things about it that fill him with joy. This would probably be insufferable, but the film wisely supplies Karim with a fellow traveler in the form of the world-weary and cynical Mohammed, played by The Big Sick's Adeel Akhtar, whose role it is to suffer from the English climate, food, and imperialism, and to despise all three in equal measure. All comedy is based on pain.

But let's be honest with ourselves here, this movie exists and always existed from inception to showtime, as a showcase for Judy Dench at her Judy Denchiest. Reprising her role as Queen Victoria, Dench is covering old ground in this film, but she's so damn good at playing the tempestuous, impatient, power-addicted queen, that she basically knocks everyone else off the screen. Short-tempered, imperious, and capable of cutting men dead with a single disgruntled stare, this is and has always been Judy Dench's best sort of role, be it as a literal queen or empress, or some sort of substitute figure of unmatched authority (there's a reason she lasted longer in the Bond movies than Pierce Brosnan). Over half the movie is spent with Judy Dench cutting dead a slew of officials, servants, and officious busybodies who are, to a man, scandalized by the fact that she has dared befriend an Indian (the repeated mistaking of Karim for a "Hindu" by officious twits who know nothing is both hilarious and on-point for Victorian Britain). As an excuse to give Judy Dench scenes in which she destroys people with her cut-glass speeches, it's a fairly transparent device, but it's a good deal of fun for that, particularly when the said official is her son, the future King Edward VII (or as he's known in this film, "Bertie"), played by none other than Eddie Izzard, almost unrecognizable under mutton chops and morning dress.


Things Havoc disliked: The problem with a film that's so transparently about giving an actress known for being good at a specific thing a chance to do that thing, is that the film cannot, almost axiomatically, be about much else, particularly with a run-time of less than two hours. As such, the film rather breezes over a lot of material that would probably have been useful to have more of, such as a better sense of what Karim's life in India was like, and a more detailed process of just how it was that he was able to get Victoria's ear in the first place. As it stands, Karim takes the first opportunity he can to start running off in fifty directions about whatever seems interesting to him today, while VIctoria patiently indulges him, something she seems rather uninterested in doing when it comes to anyone else. I understand what the filmmakers are going for, that Karim's wide-eyed innocence is a breath of fresh air when it comes to the stifling atmosphere at court, I just wish it was better established is all, rather than forcing me to rely on the fact that I've seen this movie made fifty times before. There are occasional scenes, such as one between Victoria and Abdul alone on an island in the Scottish Hills, wherein Dench is allowed to give her character more emotional range than "Head Bitch in Charge", but they are few and far between.

There is, of course, also the question of historicity, which is a subject you are all sick of hearing about, and that is just too bad. I normally have little patience for reviewers who excoriate a film because its political content doesn't match with their opinions in every way, but in fairness, there is something to the claims that the film is mired in historical revisionism. The movie goes to extreme lengths to paint Victoria as a liberal, forward-thinking pan-humanitarian, which is, to put things mildly, an... 'interesting' take on the life and opinions of one of the most rabid imperialists in British history, a woman who once threatened to resign her office and retire in disgrace to Germany because the British government was being dilatory in their conquest of the Sudan. The movie professes, among other things, that Victoria was unaware of the provenance of the Koh-i-Noor diamond (captured during the second Anglo-Sikh war of 1849), and so detached from the events of the Indian Mutiny that she was unaware of what role the Muslim people of India played in it, neither of which seems likely given Victoria's obsession with her Empire. I am not a stickler for absolute historical truths in every film, despite my reputation, and I both understand and support the concept of being able to tell a simple royalist fantasy once in a while (to say nothing of one who's primary message is one of tolerance for and by Islam), but there is some part of me that sits poorly with a film that not only does all this, but then contrasts it with the thuggish, racist, and reactionary behavior of Edward VII, who in reality was one of the most forward-thinking (and wildly popular) monarchs of his or any age, a man who once publicly upbraided the German Kaiser for his (widely held) opinions that Europeans were of superior bloodstock to the subject races of the colonial Empires.



Final thoughts:   Lest I start sounding like the very reviewers I have no use for, no, Victoria and Abdul is not some gross insult heaped upon the altar of history. It is a semi-fantastical story about an old queen and a young clerk and the friendship that develops between them, one that is, in all but tone, fully grounded in historical fact. Abdul Karim existed, did become close friends with Victoria, did teach her to speak and write Urdu (which she was fond of lapsing into during conversations with impenetrable bores), as well as give her lessons on Islam, the Koran, and Indian history. Efforts were made to erase his contributions in the years following Victoria's death, by a government none too interested in having him remembered, efforts which were, until only a few years ago, entirely successful. The impetus to want to record such an event in film, not to mention take the opportunity to allow for Judy Dench to do her thing, is one I understand well. So when all is said and done, register my objections as mere... uneasiness with some of the elements of the film, and not a rejection thereof.

Victoria and Abdul is not the best film of the year, nor the best film to cover such well-worn territory. In some ways it is profoundly flawed. But's a fun little fantasist view of the last days of a legendary queen's life, and of the young man who made them richer, and it needs no further justification for existing than that.

Final Score:  6.5/10


Next Time:  How do you remake a Ridley Scott film?  You give it to the Quebecois.

Monday, September 4, 2017

The Dark Tower


Alternate Title:  The Lord of the .45 ACPs
                                                                                                                                                            
One sentence synopsis:  The last of a legendary order of gunslingers and a boy from New York must stop an evil wizard from unmaking all creation.


Things Havoc liked:   "The man in black fled across the desert, and the gunslinger followed."


Since it was first published in serial in 1978, people have been trying, off and on, to bring Stephen King's Dark Tower to the screen in some form or another. It wasn't until 2007 that active production began on what would become this film, with directors as varied as J.J. Abrams and Ron Howard being attached to the project, while the list of actors offered the role of the semi-titular gunslinger is too long to repeat here. One would have been forgiven for wondering if this Development Hell victim would ever wind up showing its face, but at long last it has arrived, a troubled production of a difficult property, but one with two excellent actors attached to play the leads.

Who am I speaking of? Why Idris Elba and Matthew McConaughey of course, taking on respectively the roles of hero (Roland of Gillead) and villain (The Man in Black). Neither role is all that well fleshed out beyond the basic character archetypes of epic fantasy literature, but both actors are supremely fun to watch working even in bad films, and remain so here. Elba is in his element as a world-weary gunslinger of legendary skill, a cowboy crossed with a questing knight, who wields six shooters the way Legolas wields his bow (and with a lot less pretty-boy annoyance). It's nothing revolutionary here, in fact it's pretty much Idris Elba doing a Clint Eastwood impression crossed with a standard fish-out-of-water story when he heads to New York and starts tipping hospital nurses with gold coins, but I'll be damned if Elba doesn't make the most of it. He doesn't make as much as McConaughey though, who gets the juicier role of playing Walter Padick, the Man in Black. I wasn't exactly sure what to expect from McConaughey as a villain, but this is pretty much the exact scenario I should have been envisioning, as McConaughey takes the Angus Macfadyen approach to villainy, constantly grinning at his own delicious evilness, as he seeks to do nothing less than destroy the universe by... you know I'm not actually sure what the evil plan at work here is, but it scarcely matters. McConaughey's black magic takes the form not of fireballs and special effects, but of whispered commands that vary from "kill each other" to "stop breathing", and unlike a lot of villains in movies like this, he is given free reign to kill more than just random passers by, decimating everyone and everything that crosses his path all while chortling to himself about how gloriously wicked he is. It's not the most subtle thing in the world, but it works.

Indeed, subtlety isn't the strong suit of The Dark Tower in general, and believe it or not, that's a good thing. Most YA-style fantasy movies are quite pedestrian in their aims and ambitions, with the bad guys pushing the good guys through a hero's journey so standard that one can (and in the case of many a Hollywood film, has) write it all out by rote outline. It's not that Dark Tower is all that different in that regard, but that the film commits to its premise with more aplomb than most of its competitors do. Villains do not take people prisoner for no reason other than to grant the heroes a chance to save them, but instead outright murder everyone they come across, whether a traditional narrative would hold that character important or not. The backstory is not delivered in a massive narration dump, nor does the movie over-emphasize the one plot element that will turn out to be drastically important later on. Indeed, very little is actually established in this movie before it's actually used, which would be bad storytelling in any genre that was less formula-ridden than YA Fantasy, and which paradoxically actually turns this movie into a frankly surprising one at points. And if nothing else, it's the only movie I've ever seen which tries the old "buck up the hero at his lowest point with an inspiring speech routine" by means of giving an untrained teenager a gun to play with, as well as one of the very few whose moral is not that one should be content with the life one has, but that when one is given a chance to go do awesome fantastical things in another world, you say yes.


Things Havoc disliked: That all said, I don't want to give the impression that Dark Tower is some kind of fantasy masterpiece, re-inventing the genre for all time. Oddly enough for a movie called The Gunslinger, there's precious little action to it, and such action as there is is rather lackluster, as the Gunslinger simply shoots his enemies with unerring accuracy, while six thousand henchmen armed with machine guns fail to hurt him. I grant that guns are a fairly one-dimensional tool insofar as awesome action is concerned, but given the premise of a preternatural, divinely-gifted pistolier with weapons forged in crucibles of legend, surely anyone could come up with something a bit more exciting than "shoot a guy, then shoot another guy."

But it's the writing, the Achilles' heel of these sorts of works, that really lets the side down, something which makes the decision not to give the writing much time to showcase its poverty a bit more context. Backstory elements that seem like they ought to merit an explanation or two are simply dropped onto us for no reason at all, particularly a sudden and baffling reference to Arthurian mythology that lands out of nowhere and is never mentioned again. More seriously though, the film commits the unfortunate (and commonplace) sin of having characters explain things to other characters that they already know for the benefit of the audience. Obviously, given a seven-book series famous for its labyrinthine, interconnected mythology, and the need to condense it into a workable two=hour film, certain liberties have to be taken, but there's never an excuse for clunky writing, no matter what the structural pressures the source material layers upon you. References to other Steven King works such as It or the Shining go well beyond the level of easter egg and are catapulted into major elements of the plot with no explanation, confusing what's actually going on for anyone who's seen a movie in the last thirty years, and the unevenness of the script combined with the aforementioned sparseness of detail gives the film a rather arbitrary feel, wherein we get the impression that things happen because the filmmakers made something up at lunch and shot it.


Final thoughts:   I have to admit that my original review of Dark Tower, the one I was formulating in my head as we walked out of the theater, was considerably more critical of the film's flaws, but over time, I've softened on it considerably, partly because all of my viewing companions liked it more than I did, and partly because I realized that the movie it reminds me of the most is 2012's epochal failure, John Carter, the greatest box office disaster in the history of Hollywood. Like Dark Tower, John Carter was a flawed movie, but one that had considerable virtues to it, mostly to do with the cast (Taylor Kitsch notwithstanding), and the overall pulp-irreverent feel of the thing. So many bad movies compound their mistakes by taking their source material over-seriously, while John Carter, and The Dark Tower like it, accepted the fundamental oddball nature of the story they were trying to tell, recognizing that epic fantasy has to be taken in its own terms, and doing just that. As such, while Dark Tower is no masterpiece, it's actually not a bad rendition of a legendarily un-filmable property. It's true that my native sympathy for actors like Idris Elba and Matthew McConaughey probably slants my opinion somewhat, but then again the whole point of an exercise like this one is to identify actors and concepts you like, and then go see them.

And if nothing else, rest assured that at least this one's better than Maximum Overdrive.

Final Score:  6/10


Next Time:  Robbing NASCAR, a Steven Soderbergh story.

The General's Post Summer 2018 Roundup

Let's get back into the swing of things, shall we? The General's Post Summer 2018 Roundup Ant-Man and the Wasp Alternate Ti...