Showing posts with label Adventure. Show all posts
Showing posts with label Adventure. Show all posts

Sunday, July 1, 2018

Jurassic World: Fallen Kingdom


Alternate Title:  That Explains the Laser-Raptors
                                                                                                                                                            
One sentence synopsis:  Claire Dearing and Owen Grady attempt to rescue the dinosaurs of Isla Nublar from an impending volcanic eruption.



Things Havoc liked: To hell with both haters and critics, I liked Jurassic World, stupidity and all. I liked it because it was fun and adventurous and enjoyable to look at and managed to avoid pissing me off too terribly much. A lot of people did not like it, for they felt it exemplified all of the opposite qualities above, but nevertheless, the movie contrived to do almost everything that a Jurassic Park reboot could be expected to do, given that we no longer live in an age where a nearly-photorealistic dinosaur can alone be expected to sell a ticket. And so, while the trailers did not give me a lot of reason to hope, the fact that I did like the previous incarnation of this series, combined with the fact that Corvidae, my partner in crime, adores anything with dinosaurs in it, I felt I had to see this one. Besides, the worst-of-the-year list isn't going to fill itself.

I kid, I kid. Fallen Kingdom, despite doubling down on the previous movie's stupidity, is actually a pretty good film. Nothing great, nothing earthshattering, but a better movie than I anticipated it being, and the reasons for that vary considerably. Some of the credit belongs to the actors, particularly Chris Pratt, who continues to be an enjoyable leading man in most every film I've seen him in, and who manages to be considerably less of a douche in this film than he was intended as being in the previous. Newcomers to the series, particularly Justice Smith as an IT technician wrapped up in a situation far beyond his pay grade, Toby Jones (of the Captain America series) as an arms-dealer/auctioneer to the morally bankrupt, or Ted Levine (Buffalo Bill from Silence of the Lambs), as a great white hunter sent to oversee the operations on the island, all liven the film with their performances, Smith as a terrified college student, Jones as a sleazy mega-capitalist, and Levine as... well Levine as only Ted Levine can light up a role. Even Bryce Dallas Howard, whom I've never liked, improves on her showing this time around, though I still won't go so far as to say she's good. Some of the credit also belongs to the effects-work, which is stellar as always, showcasing us dinosaurs in all their glory and the myriad ways in which they ruin foolish humans' days. The art department, or whatever they call it these days, also deserves quite a bit, having once again turned much of Hawaii into the lush, insane death-trap that is the original island, or for outfitting the absurd Edwardian mansion/mad science facility that the climax of the movie takes place in.

But the majority of the credit for the non-suckitude of Jurassic World 2 belongs to Spanish director J. A. Bayona, of The Impossible and A Monster Calls.  Bayona, who was given the reigns of this one after Colin Trevorrow left for greener pastures, actually puts in a highly effective turn with this one, framing and shooting the movie with just the right balance of callbacks to the original films without ever devolving into kitch, with an arsenal of effective and tension-building long-take sequences, particularly a brilliantly-paced one involving a mass stampede and a subsequent sudden trip into the ocean, and a generally effective use of space, scene, and timing that is well beyond what a cash-in movie like this generally receives. I cannot pretend that I'd ever heard of Bayona previously, but I have to give props where they are due, it's one of the best directorial efforts I've seen since Infinity War, and it marks him out as a director to watch out for in the future.



Things Havoc disliked: None of the credit belongs to the scriptwriters.

Jurassic World was a stupid movie, but it knew that it was stupid, and played with its premise in a way that felt fun and interesting. Fallen Kingdom on the other hand stretches our patience with such things to its breaking point, finding yet another way to posit that weaponized dinosaurs are something that a good many someones with a lot of money feels is a good idea. Some of you may have thought that my little alt-title up above was a pure joke, but I ask you in this case, in what world does it make more sense to breed and train a dinosaur to kill anyone who has a laser pointer aimed at them, than it does to attach said laser pointer to a gun and shoot the people you train it upon directly? I am reminded of the scene in the Jackie Chan movie, The Tuxedo, in which a villain devises a secret, multi-billion-dollar compound which, when injected into someone, kills them via nanobots. Roger Ebert famously asked if there was a reason that injecting them with arsenic was not good enough, given the intent.

But back to Fallen Kingdom, which is a very stupid movie, involving very stupid decisions on the part of very large portions of the cast. I'm not talking about the basic fact that every single interaction with these dinosaurs on the part of anyone has resulted in catastrophe, there does need to be a movie after all, nor am I objecting to the movie's premise of a de-extinction rights campaign on the part of well-meaning environmentalists who wish to save the dinosaurs from their impending extinction. What I object to is the fact that, for the roughly fifth time in a row in this series, the heroes walk into the middle of a PMC camp staffed by grizzled, amoral mercenaries, and assume that all is to be comprised of peace and love. It's not that the moment-to-moment stuff is terrible, it's not, we're not in a horror movie here, but the plot is so irretrievably stupid that we can predict the entire thing by simply asking ourselves "what decision would the characters have to make to maximize the number of large teeth they are likely to encounter in the near future", and then watch as our wildest fantasies are realized before us.



Final thoughts:   Honestly, while Jurassic World: Fallen Kingdom is a very dumb film, I actually expected it to be worse, assuming that the acting would be terrible, or the directing sloppy, or the effects sub-par, or the plot even dumber than it turned out to be. Given that none of the above actually happened, I'm actually in a rather awkward position vis-a-vis Fallen Kingdom, in that despite how dumb it is, I have to admit that I... actually kinda liked it, and I think that most people who go see it might find they like it as well.

If you demand that all of your movies be intellectual in nature, then you must at all costs avoid the latest Jurassic World movie, but if you're willing to turn off your brain and just watch some interesting characters go through a romp with a bunch of dinosaurs (or if you find the baby dinosaurs insufferably cute... as I and all those with a soul do), then I think you might find something to like, even in a movie as dumb as Fallen Kingdom.

Final Score:  6.5/10


Next Time:  Let's see what Taylor Sheridan's been up to, shall we?

Saturday, June 2, 2018

Solo


Alternate Title:  Bros Before Hos
                                                                                                                                                            
One sentence synopsis:  Han Solo tries to escape a dead-end life of poverty and gutter-running on Corellia by joining up with a crew of thieves and outcasts from across the Galaxy.



Things Havoc liked: I was not a big fan of Rogue One, Star Wars' first foray into the standalone movies that they were establishing separate from the mainline continuities, mostly because the movie, while interesting enough in theme and style, had way too many characters and not enough time to establish any of them. I was consequently not entirely enthusiastic about the prospect of a solo Solo movie , as the trailers were underwhelming, and the idea rather obvious, I thought. I try not to let rumors of production madness affect my judgment on films, but there was that as well, with directors being fired for not doing what the studio wanted and other directors and actors being hurriedly hired to fix things in post. All this together produced a movie I had little expectation for, and went into figuring that, whatever happened, at least it was unlikely to be Attack of the Clones.

So, was Solo any good? Well to my surprise, yes. Yes it was. Not great mind you, but still quite good, better than I expected it to be given the combination of rumor, hearsay, and scheduling that was being leveraged against it. And the primary reason for all of this, as so often, is the cast.

Alden Ehrenreich, an actor I have seen in Hail, Caesar, and little else, is tasked with somehow trying to replace Harrison Ford in the titular role, and while I was skeptical of such, he manages actually fairly well with the role. Is he better than Ford was? Of course not. But he manages to be recognizably Han Solo, albeit a younger, less cynical version of our favorite roguish scoundrel, and that's more difficult a task than it appears to be. He's assisted by a secondary cast that overall manages well, including Emilia Clarke, Danarys Targarian herself, as Qi'ra, a fellow gutter runner from the slum planet of Corellia, who manages, like Han, to somehow work her way out. I've not been a fan of Clarke's non-GoT roles in the other movies I've seen her in (the execrable Terminator: Genesys being the first to come to mind), but she's actually pretty decent this time around, sharing workable chemistry with Ehrenreich, and avoiding the stone-faced routine that she's usually engaged in with her other roles.

No Solo movie would be complete without a cast of ruffians, rogues, thieves, and gangsters of course, and by and large the film fills itself with a good catalogue thereof. Woody Harrelson, who has increasingly become an actor I look forward to as he's gotten older, plays Tobias Beckett, an older smuggler and criminal who winds up taking the younger Han under his wing and into his crew, comprised of Thandie Newton and a four-armed alien creature played by Jon Favreau. Despite limited time to set up and get to know these characters, unlike in Rogue One, we get a good sense of camaraderie and lived-in understandings, and a clear sense of the world and place these people fit into, even as the cast swells with the addition of everything from a revolutionary droid-rights activist, to Chewbacca (Joonas Suotamo, who has been playing the character in the new films, and with whom Han's relationship works very well), to Paul Bettany as a last-minute addition to the cast, playing the requisite crime syndicate leader, lording his power over everyone, partying and killing with equal efficiency, and snarling at people constantly in the best Jabbaesque tradition. Bettany doesn't do much beyond reprise his performance in Legend with a few extra scars on his face, but it works.

The best thing in the movie though? Donald Glover, Childish Gambino himself, an actor I've never liked (though I am assured this is because I've not seen him in the correct roles), but who is absolutely spot-on perfect as a younger Lando Calrissian. Unlike Han's grubby background, Glover plays Lando as a conman and cardshark, a charming gambler with a rakish side to him, the sort of man who can both handle a blaster and keep a wardrobe full of half-capes at the ready, because a man must look stylish to play the proper part. Glover has everything down, the cool, charming affect, the Billy-Dee Williams cadence, the magnetism of a character who was once the only black guy in the galaxy. It's a performance good enough to convince me that I was probably wrong about Glover the entire time, that his role in The Martian was a fluke of bad directing or something, and that he's an actor to watch moving forward.



Things Havoc disliked: The plot of Solo is nothing to write home about, for all the twists and turns that it takes. Aspirational kid gets out of bad situation, gets in trouble, gets himself out of trouble, finds more trouble, etc etc... It's not done poorly done or anything, and indeed there are some sequences that are fairly inspired, such as a quiet heist that gets turned into a massive revolution almost by accident. Overall though, the film is fairly formulaic, and gets moreso as the movie continues. And that's something of the problem.

You see, Solo was supposed to have been directed by The Lego Movie's Phil Lord and Christopher Miller, a superb directing team who have already once struck gold with a movie that had a pretty standard plot to it. For whatever reason, this arrangement failed, and Lord and Miller were taken off the project and replaced by Ron Howard. Though Howard is one of the finest directors working, he was brought late into the project, had bare weeks left to shoot and reshoot key scenes, something not helped by having to re-cast major characters and hire acting coaches for others. Don't get me wrong, Howard did a credible job, but the seams between what he put together and what Lord and Miller did are obvious and visible, and result in the movie being both overlong (two different plots have to be established one after the next), and possessed of a weak third act that seems a let down from what came before it.  Howard, after all, is a very good but very "safe" director, whose sequences are also exceedingly "safe", relative to what came before it.  I don't blame Howard for this at all, mind you, nor veteran editor Pietro Scalia (of Gladiator, Kick Ass, and Black Hawk Down). They did the best they could with the circumstances they were handed. I blame whatever studio shenanigans resulted in this decision being made in the first place, because for all Howard and Scalia's efforts, the film left me wanting to watch the rest of Lord and Miller's version, as that one promised to be much more interesting than what we ultimately got.



Final thoughts:   Still, I can only get so angry at a movie for failing to be as good as the Lego Movie, and despite its patched together state, Solo is actually a pretty damn good little film, entertaining throughout and palpably fun in a way that bad Star Wars media is not. Neither weighty like the new films or Rogue One, nor stupid like the prequels, it stands as its own thing, a partial (and conditional) vindication of the concept of the Star Wars anthology series, good enough at least to warrant a look, and to justify its existence. I'm uncertain if there are more sequels to Solo in the offing, the film hints at possibilities at the very least, but given what we have here, I'm at least open to the possibility.

If nothing else, it's a better idea than the Boba Fett: Origins movie they've continuously threatened to make.
Final Score:  7/10


Next Time:  June is a stacked month.  What say we start things off with a little bit of Horror-Comedy?

Saturday, May 5, 2018

Avengers: Infinity War


Alternate Title:  Not Fucking Around
                                                                                                                                                            
One sentence synopsis:  The Avengers and their allies gather to try and stop Thanos from obtaining all of the Infinity Stones, and slaying half of the universe's life.




Things Havoc liked: For eleven years, the Marvel Cinematic Universe has been giving us movies, and for most of those eleven years, I have been reviewing them. Starting with Thor, back in 2011, I have reviewed fourteen of the fifteen Marvel movies that have been deployed since I began reviewing, skipping Civil War only due to personal reasons. And yet despite the multitude of movies I have reviewed, and the heaps of praise I have typically poured forth upon them, I keep waiting for the other shoe to drop, for the universe to turn bad in some kind of cosmic balancing act against the glories that the MCU has given us. Cinematic Universes like this just don't work. They can't work. Universal and Warner Brothers and a host of other examples dating back a hundred years have shown us that. This sort of thing just isn't sustainable long term, right? This has to come to an end. One way or another.

Infinity War, the culmination of a decade-plus work on the part of Marvel and Disney and directors and actors and filmmakers great and small, was, as a friend of mine put it, yet another chance for the entire project to fall apart. Every film is, of course, in one sense, but this one, a crossover involving more than two dozen major and twice that in minor characters, had every chance to blow the entire enterprise by proving that movies like this could not be made, for all the thousands of reasons obvious enough to anyone casually familiar with the making of movies. Though the eighteen Marvel films leading up to this one have all served as opportunities for failure, this was perhaps the greatest chance for Marvel to blow it yet. This was where they had to lay all their cards down and determine if the iron laws of filmmaking applied even to their lofty ambitions.

So did they pull it off? Well of course they pulled it off, you idiots, this is Marvel!

Infinity War is amazing. It is fantastic. It is glorious. It is an act of pure, cinematic arrogance deployed in praise of itself and the accomplishments of a studio that has conquered the cinematic world. It is a wonderful film that all but dares you to hate it, a movie full of glories (and a few missteps), replete with bone-shattering action and wonderful moments of characterization for characters we've all come to know so well, and even a few that we haven't. I enjoyed the hell out of it because I have always enjoyed the MCU, and this is the MCU throwing itself a party, while reducing its entire fanbase to shocked gasps and, according to the reports of many others who have seen the movie, blubbering tears.

This review is not going to be long enough to recap where we are in the MCU at this point, nor go through what I thought of all the characters therein. I've reviewed fourteen Marvel movies to this point, go look them up. But in a cast this large, the filmmakers manage to deftly grant everyone who needs it a moment of their own, even for characters I had previously little-to-no use for. So it is with Scarlett Witch and Vision (Elizabeth Olsen and Paul Bettany), who turn out to be more interesting than I had expected them to be, having formed a couple offscreen and contriving to bring some actual warmth to the scant time we are given to establish it. So it is with the characters set up between the last team-up movie and this one, with Spiderman, still expertly played by Tom Holland as the protoge/sidekick, willing or otherwise, of Tony Stark, himself a man trying desperately to keep himself together in the face of a truly world-shattering apocolypse. So it is with Benedict Cumberbatch's Dr. Strange, who has matured considerably since the beginning of his film, and brings a cynical wit to the occasions to bounce perfectly off of Robert Downey Jr.'s own masterful performance. I loved Cumberbatch and Holland in their respective films and I loved them here, but Downey's Tony Stark/Iron Man has always been my favorite, and this time we get a Stark who is truly desperate, throwing everything he has of himself and his ingenuity at the problem in the knowledge that it may simply not be enough. But better than any of that is Thor's part, Thor who got shortchanged in Avengers 2 by any account, but who here turns back up off the momentum of last year's superlative Ragnarok, and flows effortlessly into the Guardians of the Galaxy universe, and takes the whole "space-viking" theme that Thor's world had blended into to a whole new level. And so it is that we get space-dwarves forging space-weapons for space-gods so that they can do space-deeds worthy of space-sagas. And it is fucking awesome, though to say much more would involve spoilers that should not be spoken of.

All this, and I still haven't spoken of a good half of the cast, but that's because I have no time to. Suffice to say that all of them are awesome (though Chadwick Boseman still can't manage his goddamn accent), with even bit characters like Winston Duke's M'Baku livening the moments they are given. But all this I expected, I expected the cast to work wonders for they are the greatest cast of actors ever assembled for any cinematic project ever. What I didn't expect, what I thought could well sink the entire movie, was two other things, the first of which is Thanos.

You see, Thanos has been looming in the background of the MCU for nearly a decade, but we have seen nothing of him, and nothing would be easier than to make this arch-force of malevolance into nothing but a looming, monstrous, character-free CGI-fest, an excuse to punch something large for a while while reciting portentous dialogue about the inevitability of doom. Last year's Justice League apparently did just that. But Thanos as realized in this movie is nothing of the sort, instead forming a fully-realized, three-dimensional character laden with weight, emotional turmoil, and his own twisted internal logic, a charming, philosophizing psychopath who believes that the universe demands that he use semi-divine power to cull its population lest Malthusian catastrophe overcome it. Thanos is fascinating in this film, consitent, driven, warped, and yet very human, the protagonist, in a strange sense, of his own story, as though this film were another introductory movie bringing another character into the wider MCU world (which in a sense, it very much is). I've never been wild about the Malthusian-catastrophe-as-excuse-for-genocide plot device but this film, this comic book movie about magic rocks and a twelve-foot purple alien who wants to collect them, might be the best use I've ever seen that tired trope put to, and while plenty of the praise for this must go to the scriptwriters (veteran MCU duo Christopher Markus and Stephen McFeely), plenty more belongs to Josh Brolin, an actor I have never loved, but who with this role has finally won me over. I know the MCU has a reputation for bad villains, but Thanos exorcises that demon almost effortlessly. He is the most interesting villain Marvel has come up with since Loki, and he almost forces the movie to work around him.

I say 'almost', because of the second thing I thought would sink the project. The simple mechanical fact that a movie with nearly thirty main characters cannot be made. That to make such a thing is in defiance of all rules of screencraft, and that movies as varied as 13 Assassins and X-Men Apocalypse have shown why this is. But apparently nobody bothered to let the Russo brothers know about this, because they tried it anyway, and somehow, they made it work.

I... have seen lots of movies in my time, ladies and gentlemen. I've reviewed more than three hundred of them for you all here on this blog, and I have no idea how Infinity War worked at all. Maybe it didn't, and I simply have bad taste, but I think it did, and I think it has something to do with a screenplay and a direction style that just has no time to waste. There is no fat (almost) on this movie, every minute of its two-and-a-half-hour runtime is justified carefully and with great precision. This isn't to say I couldn't call out one choice over another, but the movie in and of itself is a doctoral thesis in how to make a film out of something unfilmable, in a way that only the most daring adaptations and films are. Like Fellowship of the Ring or 2001 or Watchmen, Infinity War's simple existence, its functional structure which bounces between half a dozen settings and three dozen characters without ever losing us or becoming nothing but a paceless mess, is itself a miracle. There is fighting in this movie, lots of it. There is pathos and loss, and humor and moments that are even touching. But every second of the film has been placed with precision and care, for if the Russo's, veteran MCU directors though they are, had done anything else, the entire movie would have imploded like a soap bubble.


Things Havoc disliked: None of this is to say that the movie is perfect, indeed there are moments that will drive viewers absolutely around the bend. Most of these are, I believe, intentional, but some are not. The juggling act to give each of the characters their defined characterization does slip once or twice, particularly in the case of Starlord, who is written a bit too buffoonish, contradicting some of the character growth we saw back in Guardians of the Galaxy 2. A single scene near the end (you'll know it when you see it), is a bit much, even for a man-child like Peter Quill.

But the big issue, for any movie that has to rely so heavily on narrative shorthand (in this case because there's no physical way to fit the narrative structure in otherwise), is telegraphing. A lot of this movie is pretty heavily telegraphed, either for events to happen later in the film or to happen in the followup. It's not so bad as to make the movie obvious and rote, but it has moments where you simply know what is to happen next and need to wait for the characters to come to the same state of awareness that you have. Granted, for most of the film, the pace is so damn fast that there isn't a lot of time to dwell on such things, but it still comes up, and not for the better.


Final thoughts:   'Infinity War,' another reviewer claimed after walking out of it, 'was as good as it possibly could have been', and this sentiment is one that I wholly agree with. It is difficult to gauge it in the context of the other Marvel films, partly because it is incomplete, with a sequel due next year, and partly because it resembles none of them, not even the other team-up movies which led up to them. I adored it, but I can be counted upon to adore most Marvel films, and so what I give you as a final thought is simply my awe that such a project could have worked at all, that someone could have brought it into being after all this time and build-up and produced something that did not suck, did not disappoint, did not bring the characterization so painfully-crafted by its predecessors crashing to the ground, and even contrived to characterize more. The filmcraft, the staggering filmcraft on display in Infinity War is breathtaking, leaving aside the questions of nostalgia or excitement, or the joy at seeing beloved characters come to life.

Infinity War is the best film I have seen so-far in 2018. That itself does not say a great deal of course, but it remains true nonetheless. And when it comes to films that had no right to be as good as they were, there are few examples worthy of citing above this one, for this is the film that once and for all time proved that insofar as the MCU is concerned, the rules just don't apply.

Final Score:  8/10


Next Time:  With Infinity War concluded, time to look at the remaining movies that Spring was heir to.

Sunday, November 26, 2017

Thor: Ragnarok


Alternate Title:  Asgardians of the Galaxy
                                                                                                                                                            
One sentence synopsis:  Thor must escape from the gladiator pits of a far-flung world to save Asgard from the depredations of the Goddess of Death.


Things Havoc liked:  Within the library of ongoing wonder that is the Marvel Cinematic Universe, a project that is now approaching its tenth anniversary, the Thor films have been kind of strange outliers. The first, directed by Sir Kenneth Branagh, was a Shakespearean ode, a huge, boisterous, fantastical film, full of drama and pathos and hilarity and adventure, a fish-out-of-water story crossed with a soap opera crossed with Wagner. I loved it. The second film, directed by TV (and Terminator: Genisys) director Alan Taylor, was much less universally-acclaimed, but still a good film, I thought, underrated by the public at large, as it continued the themes of adventure and family dynamics, expanded the character of the series' breakout star (Loki), and offered a lot of fun action, adventure, and cleverness along the way. I liked it, though I did not love it as I had its predecessor. All throughout, though, the films have sort of stood apart, not conventional enough for inclusion within the main tapestry of the MCU canon, not ludicrous enough to really branch out on their own the way Guardians of the Galaxy did. There was a sense, shared by many critics, that the Thor movies didn't quite know what they wanted to be, and good as they were (especially the original), there was something of an ephemeral quality to them as a result, that some new direction would need to be taken in order to make them into the pillar of the MCU community that Marvel plainly wanted them to be.

Enter Taika Waititi, and exit all remaining doubt.

Thor: Ragnarok, directed by the New Zealand creator of What We Do In the Shadows and Hunt for the Wilderpeople, is a masterpiece, a towering achievement that numbs the mind to consider, even now, two weeks removed. Not merely the best Thor movie of the three, it might (might) even stand as the best film in the entire MCU, a universe which includes everything from Captain America: The Winter Soldier, to Avengers 1 & 2. My period of reviewing films has coincided almost exactly with the entire scope of Marvel's insane triumphs, and I do not make claims such as these lightly, but even if Ragnarok ultimately proves less skillfully made than those previous cornerstones, it remains a stupifyingly great film, a movie made with care and love and tremendous skill by all involved, a movie which everyone and their mother should instantly go to see, for the fates are good to us this day, and have gifted us something magical, something spectacular, and something above all, fun.

The Marvel films, in many ways, are not typical of the way that Superhero movies are done. Superhero movies in general live and die by their villains, while Marvel uses their villains as props and plot devices, employing them not for their own sake, but to cast light and dimension upon their real main characters, the heroes themselves. This sounds elemental, but it's actually quite rare, as the ranks of movies like Batman, X-men, and the better Spiderman films will show you. Villains give more range of motion to actors and writers, allow for more character freedom, without the shackle of having to make the audience identify with and like them. Marvel though has an almost revolutionary obsession with the character of their main heroes, and thus in Ragnarok gives us what amounts to an close-cropped adventure story with two main and two secondary characters. The former are, of course, Chris Hemsworth's Thor and Tom Hiddleston's Loki, sometime enemies, sometime allies, brothers and adversaries all in one. Both characters and actors are on fire here, set loose in a world that doesn't take them or itself too seriously, to milk all of the ridiculous family drama and over-the-top viking madness that they embody, be it Thor's wisecracks and congenital inability to be serious, or Loki's supreme intelligence and craftiness mated with even more supreme arrogance and crushing inferiority complex. These two have been doing this dance for three movies by now (four in the case of Hemsworth), so it should come as no surprise that they are practiced experts at the ridiculous, Shakespearean, and classically tragic dynamic between the two. Thor has, in many ways, evolved over the course of the films, becoming a more whole, more stable, more balanced person, one who is, at last, beginning to accept his brother for who he is, as the God of Mischief, warts and all. Loki, on the other hand, knows seemingly less about his place in the world than when he started, still resenting Thor and Odin and all of Asgard, and yet yearning so desperately for acceptance by them all. An early sequence showcasing just what Loki's been up to since we last saw him in The Dark World hits right on the money, a combination of ham-fisted narcissism, weeping hilarity (the cameos, oh god, the cameos!), and truly tragic subtext once you stop and think about what's being done. Though the film has a lot to do, and devotes less time to our dynamic pairing than previous ones did, what sequences are included are uniformly excellent, such as a frank discussion between the brothers about Loki's probable future, with Thor no longer able to bear his brother ill-will, and Loki utterly unable to decide how to react to that.

The secondary characters I mentioned before are newcomers, in one case technically, in one case literally, and they're both awesome. The Hulk is one of them, not Bruce Banner (whom we'll get to), but the Hulk himself, who following the events of Age of Ultron, disappeared into Marvel's Cosmic Universe and now makes an appearance drawn directly from the pages of Planet Hulk. Imprisoned on an alien world where he is used as a gladiatorial champion, this Hulk has existed as Hulk for long enough to develop a personality and character of his own, and it's awesome. The writers seem to have realized both the character limitations of the musclebound green monster (limitations which sank the first two standalone Hulk films), and instead decided that he'd make a great straightman in a Lethal Weapon-style buddy comedy, which is genius itself. The other character is Valkyrie, played by Selma and Creed veteran Tessa Thompson. Thompson didn't impress much in those two films, but she makes up for lost time here, as her Valkyrie is a revelation. Too easily, a character like this can be introduced as nothing more than a token woman (or actor of color), either a love interest, or a tagalong, or a Strong-Independant-Woman-Who-Don't-Need-No-Man, or whatnot. Valkyrie, though, isn't just not the above (another pitfall), but an awesome, ludicrous character perfectly suiting the irreverent tone the film has in mind. Her introduction is a thing of beauty, a hero-moment spoiled, just briefly, by her falling off of her own starship due to being mind-shatteringly drunk, and her role is less token anything, than it is the fallen, dissolute veteran who must find their honor/skill/fire/guts/whatnot once again. A perfect match for the operatic viking saga that is the Thor movies in general, and Ragnarok in particular. Thompson is incredibly good, turning in a star-making performance that effortlessly fits into the wider MCU, equal parts badass and character study. I have no idea what Marvel has in mind for Valkyrie (probably, like everyone else, they intend to wait on events), but I can't wait for more, from her or from any of the others.

What others? Oh god, where do I even start? Jeff Goldblum plays Jeff Goldblum, and it's wonderful. His character probably has a name, but we're fooling nobody here. Ad-libbing all of his lines (apparently), Goldblum turns his warlord/gladiator promoter into a pastiche of his own public persona, all hemming and hawing, and awkward asides to his minions about when the appropriate moment to present the melting sticks is. Waititi himself takes a voice-role as Korg, a rock-creature and fellow gladiator whose job is to be comic relief in an action-comedy, something which probably wouldn't have worked had it been anyone but Flight of the Conchordes-veteran Waititi manning the controls. Waititi apparently derived the character's demeanor and voice from those of burly Maori bouncers at Aukland nightclubs, enormous men with soft-spoken voices, who need never shout, because one glance at their size tends to defuse situations better than any screaming would. Karl Urban, of all people, makes an appearance as an Asgardian named "Scourge", well supplied with guns and less so with brains, who positions himself as the right hand man of film antagonist Hela without him (or, frankly, her) having the slightest idea of how that relationship is supposed to function. And speaking of Hela, she is portrayed by Cate Blanchett, Galadriel herself, in her finest black queen regalia and icy demeanor. I mentioned before that Marvel isn't generally that interested in their villains relative to their heroes, but Hela is the first of their villains who seems to know that, luxuriating in her long-delayed revenge and stopping periodically for deadpan moments that fit right into the overall structure of the film, and prevent her or us from taking her too seriously. Blanchett is brilliant in the role, of course she is, and the script wisely allows her to take on a role and a motivation that has nothing whatsoever to do with Thor, Loki, or anyone else present, under the principle that if the movie isn't too interested in her, she won't be bothered to be interested in it. And while I don't want to over-focus on the socio-cultural "meanings" of the movie, or anything, it is worth noting that her entire plan revolves around revealing Asgard, the brilliant, peaceful, utopian land of lily white marble (and skin) as having been originally founded on a campaign of ruthless, violent conquest and subjugation, all swept conveniently under the rug when it became politically inconvenient to remember that the bloodshed had ever taken place. Given that director Waititi is of Maori heritage, and hails from New Zealand, a nation forged through bloody wars and conquest, and which now presents itself as a friendly, liberal bastion of racial tolerance and kindness, one has to wonder how much of this subtext is accidental.

But the big win here isn't with the cast, good as they are, nor with subtext overt or subdued, it's with Waititi himself, and his screenwriters Christopher Yost and newcomer Eric Pearson, who like many teams of directors and writers in Marvel's past, have put their own stamp on an MCU piece, but with effects far, far greater than most of the previous efforts. Waititi's a comedian after all, his previous work on this project was What We Do in the Shadows (which you should go and see, dammit), and for Thor Ragnarok, his decision was to drop the dramatic-comedic balance of previous films and make a straight-out action-adventure-comedy. There will be more on that decision in a moment, but whatever you think of it, the result is one of the funniest movies I have seen in goddamn years, and that's a fact. The entire film is riotously funny, from the piss-taking of overserious buffoons like Jeff Goldblum (God, he's good at that), to lightning-fast dialogue spit-takes, many of which were ad-libbed (the elevator scene with Thor and Loki is a high point), to glorious callbacks to signature moments of the previous films, deadpanned and dressed up for the most fanservicey-sorts of comedic throwbacks as can be imagined. I've long wondered what someone utterly unacquainted with the MCU would think of films like this one, this far into the series, but as someone who is acquainted with the series, the effect is paralyzingly funny, squeezing humor from the most juvenile of jokes ("your hammer pulls you off?") and even simple sight gags or situation comedy straight out of a Steve Carrel show. Hemsworth in particular is a terribly funny man, who has The Rock's gift of being able to clown himself without sacrificing authenticity, and playing this element up in the film to produce a weird Big-Trouble-in-Little-China vibe for it is manifestly the right call. In keeping with Thor's transition to the Cinematic side of the MCU, Waititi shoots the film in bold, vibrant color, luxuriating in the rich saturated worlds that it exists in, be it Asgard's Norse fantasy realm, the bowels of assorted and various Hell dimensions, or the oppulent Vegas-goes-to-Star-Wars planet Sakaar, comprised of half piles of garbage, half Roman orgy-palace. The score is incredible as well, a mix of classic rock tracks (Zeppelin's Immigrant Song features prominently, of course), and an ethereal electro-instrumental soundtrack provided by Mark Mothersbaugh, of Devo, as well as of literally dozens of other films ranging from most of Wes Anderson's work to the Lego Movie(s). The whole production, start-to-finish, is brilliantly-done, a labor of love and craft and care tremendously well-executed and realized. A tour-de-force for Marvel, Waititi, and his many collaborators.


Things Havoc disliked: That said, I do understand why some people hated it.

Okay, 'hated' is too strong a word. But I have spoken to quite a number of people, fans of the MCU in general, who were left very cold by Thor Ragnarok, for all the glitter and sparkle and hilarity on offer. And while I would hesitate to speak for all of them, the core of the objection seems to be tonal. Simply-put, Ragnarok is very different from the previous Thor movies, especially the magisterial first one, which was directed by Kenneth Branaugh in his finest Shakespearean pomp. It had comedy, to be sure, and quotable lines ("This drink! I like it!..."), but it was a family tragedy first and foremost, centered around the character arcs of Thor and Loki both, and while Ragnarok does not ever forget who these characters are, it is not at all the same thing, having eschewed most of the dramatics in favor of a straight-up comedy. And as a result, those who come in hoping for more depth to the bittersweet relationship between Loki and Thor, while they are not denied entirely, will probably find themselves disappointed, as the film is manifestly not about Thor and Loki (or really any other specific character or idea), but instead is about presenting an incredible, hilarious, and very funny adventure, starring characters we've all come to know and love. Ragnarok, ultimately, trades on its predecessors in ways that the other Marvel films typically do not, and it's only by dint of the high level of execution overall that stops the film from being honestly quite insufferable.

And it's not just Thor and Loki's relationship that gets the short shrift. Characters from previous films are either gone entirely (Sif, for instance, is nowhere to be seen), or get such a reduced share of screentime as to constitute being shelved (such as the Warriors Three). Odin is barely in the film (for admittedly defensible reasons), and while I appreciate the chance to watch Heimdall kicking ass (it's Idris Elba, I'd watch him make a sandwich), it would have unquestionably been nice to give him something substantive to actually do while he and everyone else waited for the plot to get back to him. The one who gets it the worst though, is Bruce Banner, as distinct from the Hulk. An interesting and tragic character in his own right, introduced and explored carefully in both of the Avengers movies, Banner is used basically as nothing but comic relief in the film, bumbling through his scenes as a fish out of water before it finally becomes time to let loose the Hulk once again. It's not that this is totally inappropriate given the setting, nor does Mark Ruffalo do a poor job with the material. But there's a certain lessening of the character by using him solely for this purpose that is hard to get around. Similarly, the film's relentless focus on comedy and snark also threaten to derail some of it's most genuine moments. Not that it never simply lets a moment happen, for it does, but as with the original Avengers, there's sequences that, in all honesty, could have done with a bit less guffaws and winks to the audience, and a bit more sincerity. This is particularly true near the end of the film, which is otherwise a rousing, triumphant action-setpiece, but also contains a couple of lines I would have cut, as they drain the impact from scenes that are decidedly not intended to be funny.


Final thoughts:   All hesitations aside though, Thor: Ragnarok is a goddamn marvel, a stupendously-good film that takes the series in a bold new direction with no hesitations whatsoever, and while it may not be the Thor movie that everyone wanted, its underlying qualities are so pronounced as to render the matter effectively moot. If Thor degenerates into nothing but a one-liner-ridden comedy-action mess the way the Transformers movies did, then perhaps its critics will be vindicated, but for now, I cannot confess fast enough how much I loved this film. Marvel's deranged cinematic universe has given us a lot of surprised, not the least of which was its own existence, but this film is one of the best surprises of all, presenting old characters in a new way, and giving us a film bursting at the seams with energy, excitement, and above all else, fun. Considering the comprehensive cinematic cataclysm that was Batman v. Superman, the abomination that was Suicide Squad, and the tonally-dissonent mess that reviewers are describing for Justice League (which I have no plans to see, thank you very much), Thor Ragnarok did not need to be this good to earn my praise. But it is this good, one of the finest films that Marvel has to offer, and the best thing they have done in their entire Third Phase of moviemaking.

Though if the trailers for Black Panther are properly indicative, it may soon have some competition on that front...

Final Score:  9/10


Next Time:  Time for an Oscar Season Roundup!

Monday, September 4, 2017

The Dark Tower


Alternate Title:  The Lord of the .45 ACPs
                                                                                                                                                            
One sentence synopsis:  The last of a legendary order of gunslingers and a boy from New York must stop an evil wizard from unmaking all creation.


Things Havoc liked:   "The man in black fled across the desert, and the gunslinger followed."


Since it was first published in serial in 1978, people have been trying, off and on, to bring Stephen King's Dark Tower to the screen in some form or another. It wasn't until 2007 that active production began on what would become this film, with directors as varied as J.J. Abrams and Ron Howard being attached to the project, while the list of actors offered the role of the semi-titular gunslinger is too long to repeat here. One would have been forgiven for wondering if this Development Hell victim would ever wind up showing its face, but at long last it has arrived, a troubled production of a difficult property, but one with two excellent actors attached to play the leads.

Who am I speaking of? Why Idris Elba and Matthew McConaughey of course, taking on respectively the roles of hero (Roland of Gillead) and villain (The Man in Black). Neither role is all that well fleshed out beyond the basic character archetypes of epic fantasy literature, but both actors are supremely fun to watch working even in bad films, and remain so here. Elba is in his element as a world-weary gunslinger of legendary skill, a cowboy crossed with a questing knight, who wields six shooters the way Legolas wields his bow (and with a lot less pretty-boy annoyance). It's nothing revolutionary here, in fact it's pretty much Idris Elba doing a Clint Eastwood impression crossed with a standard fish-out-of-water story when he heads to New York and starts tipping hospital nurses with gold coins, but I'll be damned if Elba doesn't make the most of it. He doesn't make as much as McConaughey though, who gets the juicier role of playing Walter Padick, the Man in Black. I wasn't exactly sure what to expect from McConaughey as a villain, but this is pretty much the exact scenario I should have been envisioning, as McConaughey takes the Angus Macfadyen approach to villainy, constantly grinning at his own delicious evilness, as he seeks to do nothing less than destroy the universe by... you know I'm not actually sure what the evil plan at work here is, but it scarcely matters. McConaughey's black magic takes the form not of fireballs and special effects, but of whispered commands that vary from "kill each other" to "stop breathing", and unlike a lot of villains in movies like this, he is given free reign to kill more than just random passers by, decimating everyone and everything that crosses his path all while chortling to himself about how gloriously wicked he is. It's not the most subtle thing in the world, but it works.

Indeed, subtlety isn't the strong suit of The Dark Tower in general, and believe it or not, that's a good thing. Most YA-style fantasy movies are quite pedestrian in their aims and ambitions, with the bad guys pushing the good guys through a hero's journey so standard that one can (and in the case of many a Hollywood film, has) write it all out by rote outline. It's not that Dark Tower is all that different in that regard, but that the film commits to its premise with more aplomb than most of its competitors do. Villains do not take people prisoner for no reason other than to grant the heroes a chance to save them, but instead outright murder everyone they come across, whether a traditional narrative would hold that character important or not. The backstory is not delivered in a massive narration dump, nor does the movie over-emphasize the one plot element that will turn out to be drastically important later on. Indeed, very little is actually established in this movie before it's actually used, which would be bad storytelling in any genre that was less formula-ridden than YA Fantasy, and which paradoxically actually turns this movie into a frankly surprising one at points. And if nothing else, it's the only movie I've ever seen which tries the old "buck up the hero at his lowest point with an inspiring speech routine" by means of giving an untrained teenager a gun to play with, as well as one of the very few whose moral is not that one should be content with the life one has, but that when one is given a chance to go do awesome fantastical things in another world, you say yes.


Things Havoc disliked: That all said, I don't want to give the impression that Dark Tower is some kind of fantasy masterpiece, re-inventing the genre for all time. Oddly enough for a movie called The Gunslinger, there's precious little action to it, and such action as there is is rather lackluster, as the Gunslinger simply shoots his enemies with unerring accuracy, while six thousand henchmen armed with machine guns fail to hurt him. I grant that guns are a fairly one-dimensional tool insofar as awesome action is concerned, but given the premise of a preternatural, divinely-gifted pistolier with weapons forged in crucibles of legend, surely anyone could come up with something a bit more exciting than "shoot a guy, then shoot another guy."

But it's the writing, the Achilles' heel of these sorts of works, that really lets the side down, something which makes the decision not to give the writing much time to showcase its poverty a bit more context. Backstory elements that seem like they ought to merit an explanation or two are simply dropped onto us for no reason at all, particularly a sudden and baffling reference to Arthurian mythology that lands out of nowhere and is never mentioned again. More seriously though, the film commits the unfortunate (and commonplace) sin of having characters explain things to other characters that they already know for the benefit of the audience. Obviously, given a seven-book series famous for its labyrinthine, interconnected mythology, and the need to condense it into a workable two=hour film, certain liberties have to be taken, but there's never an excuse for clunky writing, no matter what the structural pressures the source material layers upon you. References to other Steven King works such as It or the Shining go well beyond the level of easter egg and are catapulted into major elements of the plot with no explanation, confusing what's actually going on for anyone who's seen a movie in the last thirty years, and the unevenness of the script combined with the aforementioned sparseness of detail gives the film a rather arbitrary feel, wherein we get the impression that things happen because the filmmakers made something up at lunch and shot it.


Final thoughts:   I have to admit that my original review of Dark Tower, the one I was formulating in my head as we walked out of the theater, was considerably more critical of the film's flaws, but over time, I've softened on it considerably, partly because all of my viewing companions liked it more than I did, and partly because I realized that the movie it reminds me of the most is 2012's epochal failure, John Carter, the greatest box office disaster in the history of Hollywood. Like Dark Tower, John Carter was a flawed movie, but one that had considerable virtues to it, mostly to do with the cast (Taylor Kitsch notwithstanding), and the overall pulp-irreverent feel of the thing. So many bad movies compound their mistakes by taking their source material over-seriously, while John Carter, and The Dark Tower like it, accepted the fundamental oddball nature of the story they were trying to tell, recognizing that epic fantasy has to be taken in its own terms, and doing just that. As such, while Dark Tower is no masterpiece, it's actually not a bad rendition of a legendarily un-filmable property. It's true that my native sympathy for actors like Idris Elba and Matthew McConaughey probably slants my opinion somewhat, but then again the whole point of an exercise like this one is to identify actors and concepts you like, and then go see them.

And if nothing else, rest assured that at least this one's better than Maximum Overdrive.

Final Score:  6/10


Next Time:  Robbing NASCAR, a Steven Soderbergh story.

Monday, July 3, 2017

Summer Vacation Roundup

And now, a note

As some of you might already know, I spent a number of weeks on vacation last month in various remote parts of the world (Stalingrad!). As such, this threw my schedule into more chaos than it typically is in even at this time of year, and I was unable to give proper reviews and attention to a handful of movies I saw, and liked. Though the films below are now pretty much all out of theaters, I wanted to record, for the record, my thoughts on a trio of films that you may or may not have seen, such that if you did miss them, you have a chance to make up for it on Netflix or other such services.

I also wanted to take the chance to talk about a film that deserves no longer review, but we'll get there...



Three films you should see if you haven't already (and one you should not)


Sleight

Alternate Title:  Straight Outta Frankenstein

One sentence synopsis:    A young man with a passion for street magic gets tangled up in the drug world while trying to find a way out for himself and his sister.


The Verdict: When the mainstream theaters fail you, and they eventually will, I find that the indie parts of the multiplex often provide relief. And so it was that I decided to see an intriguing little film by the name of Sleight, a biopic of sorts about Bo (Jacob Latimore) a young black man living in the bad parts of LA. With his parents both dead, Bo's life consists of trying to make enough money to get himself and his younger sister out of the ghetto. By day, he works as a street magician, using sleight of hand, misdirection, showmanship, and clever film editing (all magician movies give into this temptation eventually) to amaze crowds on Venice Beach. By night, he works as a drug dealer for regional drug baron Angelo (played by The West Wing's Dulé Hill), selling pot and ecstasy to partyers and club owners around Los Angeles. Bo treats his drug work as just another job (as, I assume, do most dealers), but inevitably things begin to get darker when a rival gang moves in and Angelo's demands begin to escalate from drug running to hardcore violence, and Bo must find a way to get out of a life he no longer wants any part of.

Oh, and there's also mad science.

Yeah, Sleight is kind of a weird one, folks, in that it's a perfectly conventional "nice kid tries to escape the hard life" story that periodically dips into semi-deranged territory, as early on we discover that Bo's magic isn't a hobby or even a vocation but an obsession, a means by which he can, as he puts it "do what nobody else can", using everything from old-fashioned tricks to backyard cybernetic surgery to give himself the capacity to amaze and astonish. If that means implanting an electromagnetic dynamo in his shoulder and swabbing the resulting infection with iodine every day, then in Bo's mind, it's a small price to pay for greatness. As such, while the whole pattern of the movie is something we've seen a dozen times before, the film has these moments where all of a sudden it replaces the scared, naive kid at the center of the swirling world of drugs and crime with Magneto and just kind of watches what happens. The result isn't quite as revolutionary as it could be, but it has its moments, such as one scene where Bo walks into Angelo's house and responds to a gangster's threats by ripping out his dental fillings.

All of the participants do a reasonably decent job with the material, particularly Latimore, and Seychelle Gabriel, playing Bo's girlfriend Holly (and whose previous appearance in a movie I saw shall not be spoken of). Neither one are transcendent, mind you, but this is a genre where the primary competition is Pras in Turn it Up, and both of them manage to clear that low bar with fair ease. Dulé Hill, meanwhile, tries his best to be a menacing gangster in the vein of Denzel Washington from American Gangster, talking a big game and smiling a lot before switching on the screaming tirades and machete mutilations, but is hampered by the fact that Dulé Hill has always appeared approximately as intimidating as a bowl of soup, regardless of the role. The story is entirely predictable, from the gradual descent into moral quandaries to the beyond the pale threats of the villainous gang leader, to the final rousing scene in which our hero finally stands up to the violent thugs who are oppressing him, but the details, tinged as they are with the unhinged, keeps things reasonably fresh, even if we know where the movie is ultimately going.

In the end, I have to admit that I liked Sleight a good deal more than I expected to. There are, after all, always new ways to tell a well-worn story, and while Sleight never quite lives up to the zaniness of its premise, it does enough to avoid being just another stale rehash of one of Hollywood's oldest tales. And given that I've seen movies with literally a thousand times its budget come up with literally a thousandth of its sincerity and charm, I'm certainly not going to gainsay an interesting movie for not being anything more.

Final Score:  7/10


o-o-o-o-o


Guardians of the Galaxy, Volume 2

Alternate Title:  Daddy Issues

One sentence synopsis:   The Guardians discover Starlord's semi-divine father while fleeing from a host of old foes hellbent on taking their revenge.


The Verdict:  And speaking of small, modest indie films that you've probably never heard of...

Guardians of the Galaxy was a spectacular movie in more senses than one, proof positive (if ever it were needed) that Marvel's infinite universe of magic and wonder could extend beyond basic superhero stories and into other genres like Space Opera. I loved Guardians, but was concerned about the possibility of a sequel, so delicate was the balancing act it performed, trying to be both totally irreverent and totally sentimental at the same time. And perhaps returning writer/director James Gunn knew that, for this time he has put together a movie that is much heavier on the sentiment while going a bit lighter on the irreverence. I suppose there probably wasn't much of a choice.

Now a semi-organized band of douchebag mercenaries/bounty hunters for hire, the Guardians have made themselves a host of enemies across the galaxy, partly because of the Marvel Cosmos being filled with officious dickheads, and partly because the Guardians themselves are the same kleptomaniacal, violent lunatics that we all fell in love with back in 2014. On the run from several different gangs of heavily armed assholes out for their heads, they encounter Kurt Russell (his character has a name, but it's basically Kurt Russell), who has been searching for them so that he can reveal to Starlord that he's his father, and that he's a God. Because of course he is. At the same time, half the galaxy is chasing down the rest of the guardians, be it Gamora's sister Nebula (Dr. Who's Karen Gillian), screaming mad and desperate for revenge, Ravager captain Yondu (Michael Rooker), now exiled from his fellow space pirates for child trafficking and looking to find Starlord for purposes he himself likely doesn't know, or an entire host of gold-painted douchebags called the Sovereign, who want to lay waste to the Guardians because they are assholes (and because Rocket, in perfect raccoon style, stole everything of theirs that wasn't nailed down. A lot of these subplots exist simply to give some of the other Guardians something to do for most of the run-time, but I'm hardly going to complain about that, resulting as it does in things like an opening battle sequence filmed completely offscreen as a backdrop to the adventures of baby Groot's misadventures, David Hasselhoff cameos, two enormous battle sequences where one of our heroes disposes effortlessly of so many heavily-armed ravagers that the sequence becomes gut-bustingly funny, and best of all, Sylvester Stallone making an appearance as a Ravager admiral with ties to Yondu. Sly seems to be sending up his performance in Judge Dredd, which given the tone of this movie, is beyond hilarious, and if this leads to him appearing in future Marvel films, so much the better.

Honestly though, the focus this time isn't on the zaniness but the characters, which is not exactly what I expected from Guardians of all movies, but looking back is probably the correct move. Starlord's lingering abandonment issues from having lost his mother and having been kidnapped by space pirates as a kid continue to haunt him, while both Gamora and even Rocket, of all people, get some excellent moments circulating around their place in a misfit surrogate family like the Guardians, and the distance between what they claim their place is and what it actually is. The film never moves into telling instead of showing, but it's plain that Gunn is more comfortable with the characters this time, and more willing to explore the dynamics between them in greater depth than the previous movie, five-way-origin-story as it was mixed with a galaxy-devouring threat, had time to do. The core theme of the film though is fatherhood, surrogate or otherwise, as evidenced by Kurt Russell trying to make up for lost time with his demigod son, Yondu's remarkably complex relationship with Starlord, one explored throughout the course of the film with surprising depth and even pathos, Nebula and Gamora's shared experience being raised by an abusive monster in Thanos, and even Sly's own semi-father relationship with Yondu (okay, I'm stretching here, but I wanted to shoehorn the fact that Stallone is in this film into the review once more).

So does this mean that Guardians of the Galaxy, Vol. 2 is just as good as its predecessor? Well... no. It's not far off, to be fair, but with this much emphasis on secondary characters and on the sentimental possibilities of certain characters' stories, someone kind of has to get the shaft. Both Dave Bautista's Drax and Zoe Saldana's Gamora have very little to do in this film save for sitting around commenting on the actions of other characters, including those of Pom Klementieff's Mantis, a fairly forgettable throwaway who doesn't bring enough to the film to justify her existence there. The writing isn't quite as sharp as it was last time, the film needing to spell more of its emotional core out rather than let it flow organically. The difference is one of degrees, but it's there, palpable in that the sequel to a movie that created a surrogate family without once using the word 'family' now has to actually hammer the point home with considerably less finesse. There's also the question of the missing humor. Not that Guardians 2 isn't funny mind you, it's just not as funny as the last film, in part because the movie is concentrating on other matters, but also because the simple fact that the characters embody their archetypes is no longer good enough. Rocket being homicidal despite being a furry little procoynid, or Drax speaking in utterly literal statements all the time is no longer good enough to carry the film. In fairness to Gunn, it's clear he and the cast knows this, but nevertheless, some of the edge that carried Guardians through the original minefield of sentiment and saccharinity has clearly been lost, and will need to be freshly honed in the sequel.

All that being said, Guardians of the Galaxy's second chapter is a really good film, the best superhero movie of the year so-far, and a worthy addition to the illustrious Marvel canon. It may be a little less fresh than its predecessor and it may feel unavoidably like filler at points, but when the filler is this good, it's hard to get upset.

Final Score:  7.5/10


o-o-o-o-o


Your Name

Alternate Title:  Freaky Friday the 13th

One sentence synopsis:    A young man in Tokyo and a girl in the Japanese countryside begin spontaneously switching bodies, and struggle to discover who each other are.


The Verdict:  I will not pretend to be the biggest anime fan around. Oh don't get me wrong, I've nothing against Japanese animation, and I've seen the classics, like Spirited Away, Princess Mononoke, Naussica, Akira, Ghost in the Shell (not that one), Howl's Moving Castle, to name a few. But beyond the Miyazaki canon and a handful of other films or series that have crossed my path, Anime and I have a fairly cool, if cordial, relationship. It's not that I dislike it, it's just that the cultural conventions of the art form, from the stammering male protagonists to the unsubtle upskirt shots of the female ones, just really aren't my thing overall. Still, that sort of objection has never prevented me from catching a good movie when one presents itself, and so on the back of several absolutely glowing reports from friends of mine who do appreciate Anime, I decided to go and check out our latest import from our friends in the Far East.

Your Name comes to us from the CoMix Wave Films studio, a studio whose pedigree is second only to the legendary Studio Ghibli itself, and not by much at that. Though nowhere near as well known in the States, CoMix Wave is responsible for several classic masterpieces of the Anime film world, including 5 Centimeters per Second, The Place Promised in Our Early Days, and The Garden of Words. The majority of CoMix Wave's films, including the aforementioned three classics and Your Name itself, come from director Makoto Shinkai, CoMix' Miyazaki (though he disputes this characterization). Shinkai's specialty has always been labyrinthine films with complex, philosophical plots, rather than the more artful fantastical fare that Ghibli focuses in, and Your Name is no exception. At its core, the film is about two young people, Taki, a university student in Tokyo, who works nights as a waiter to make ends meet, and Mitsuha, a high school student from a small town in rural Japan, who serves as a shrine priestess in the local Shinto temple, and who is otherwise bored stiff by her small town's limited horizons. For reasons neither of them can understand, the two begin body swapping one day, waking up in one another's lives for a day at a time. Communicating with one another by leaving text messages on their smartphones, the two try and puzzle out what's happening without actually having physically met, at least until...

... well never mind the until, really. Let's just say the plot gets real complex real fast, as Taki and Mitsuha try and discover what seems to be happening here, and why. All of this, however, takes place before the backdrop of gorgeous animation, classical in style for anime, though not if one is only used to the Ghibli films. The focus here is on quotidian animation, fireflies at night, the glint of torchlight on painted faces, a weed-filled vacant lot near the outskirts of a town, cramped Tokyo apartments, that sort of thing. It's a far cry from the hyper-extended fantasias of films like Paprika or Spirited Away, but no less beautiful for the lack. The characters, as well, are more subdued than the customary anime stock types, less explosive screaming and sweat drops than the typically-madcap pace of Anime allows for (I don't want to paint with too broad a brush here, but Anime does have its tendencies). The characters are well written, and sharp enough to follow along with the twists of the plot, and the film overall has a charming, romantic quality to it that translates well out of context, cultural and otherwise.

Unfortunately, the need to translate out of context is pretty vital, because Your Name, for all its charming simplicity at points, is a tremendously complicated film, involving not only body swapping but time travel, astrophysics, spiritualism, hallucinogenic drugs, memory loss, and a pair of narrators, both of them unreliable. Readers of this blog know that I've got nothing against a complex plot, I sang the praises of Cloud Atlas for years after all, but Your Name stuffs so much intricacy into its runtime that it is legitimately difficult to follow. This is not an uncommon problem with more adult-oriented anime (not that kind of adult-oriented... well maybe that kind too). Ghost in the Shell's films and TV shows both involved complex philosophical-political discussions about everything from cognitive theory to tax policies in parliamentary governments, smashed into the middle of a modern techno-thriller. Your Name, though, is supposedly a lightweight romantic drama, which periodically gets so dense that the audience is expected to simultaneously keep track of intricate animation, complex subtitles, and explanatory super-titles used to illustrate untranslatable subtleties of grammar and wordplay within the sub-titled dialogue. Watching a film while reading two books at the same time is a tall order for anyone, and it's for that reason that, contrary to all of my snobbish tendencies, my recommendation for those who do go looking for Your Name is to find a dubbed copy, and reduce the parallel tracks you have to simultaneously juggle to two or so.

Honestly, Your Name is quite a good film, though its indulgence of far too much complex gamesmanship keeps its from being a great one. It bears very little in common with most of the popular anime which we of the non-Otaku world encounter, but it's no less of a film for it, a highly-complex telling of a very simple story, done without the melodrama and artifice that such stories would normally be lathered with, either in Japan or here. And given the number of people I know who absolutely adore this film, I'd bet that if you're willing to put work into decoding it, Your Name may just wind up surprising you.

Final Score:  7/10


o-o-o-o-o


Megan Leavey

Alternate Title:  The Arf Locker

One sentence synopsis:   A marine with a troubled past bonds with her bomb-sniffing dog while deployed to Iraq.


The Verdict:  As longtime readers of this project already know, some weeks do not offer a lot of choice when it comes to what to see, weeks that offer either a slate of movies I've already seen, or things like Alien: Covenant (Prometheus did not warrant a sequel) or The Mummy (now with 90% less fun!). As such, I went to see Megan Leavey despite my ambivalence towards both subject and cast, in the hopes that, as has happened many a time, the movie would prove better than my expectations allowed for.

It did not.

Admittedly, it didn't prove much worse either. Megan Leavey stars Kate Mara, older sister of Rooney Mara, and an actress I have never, despite all the stuff I keep seeing her in, decided if I like or not. Marta plays the titular character of Megan Leavey, a washed up kid from some dead-end town on the Atlantic seaboard who joins the Marines due to a lack of options beyond overdosing on drugs, and through a series of misadventures, winds up assigned to the K-9 corps, working with an "incorrigible" German Shepherd named Rex. They don't like one another at first, they bond, they go to Iraq, they get into combat and perform heroically, they have trouble adjusting to civilian life back home, you've seen this song and dance before, both better and worse, in a hundred other movies. So what makes this one different?

Well... not much, to be honest. This one has a dog, certainly, and that's not nothing, as the dog actor playing Rex is the best actor in the movie (animal actors often are, I find, mostly because they have better lines). True, the film has the usual problem wherein they get the dog to bark a few times and then expect the audience to pretend that it's a 'wild, uncontrollable beast', but I suppose there's limited options for getting a nice dog to appear fearsome. There are, admittedly, a couple of nice lines relating to the business of dogs in Iraq, such as the one where a soldier tries to scare Megan with tales of how the insurgents will kidnap K-9 dogs and strap bombs to them before sending them back to their handlers, only for Megan to respond that, given that Rex can tear a man's arm off with his jaws at her command, she's not overly concerned about that possibility (there's a really awesome action movie to be made here somewhere).

There's also the cast, which is somewhat more exalted than one might normally find in movies like this, though the film does not exactly take full advantage of that fact. Common, who I'm finding increasingly ubiquitous in my filmgoing experiences, plays Megan's tough-but-with-a-good-heart sergeant at the K-9 corps, but while on paper this should seem to be a perfect choice, the fact is that Common is not a particularly good actor when forced to play things straight, being wooden and inflexible in all the wrong ways. Granted, there are movies where he can work around this (John Wick 2 for instance), but here he goes into his Selma/Timothy Green style of direct unemotional declarations of his lines, and it just doesn't work. Tom Felton, of the Harry Potter series, has a small role as a veteran dog handler, which seems to have been added to the movie purely to make the young girls coo (which several of them literally did upon seeing him in my screening), while veteran stars Edie Falco and Will Patton get to play Megan's mother and step-father, the former as a bubble-headed shrew, the latter practically without lines. Neither has much chance to do more than play stereotypes. At least they get a better shot than Bradley Whitford though, who is horrifically mis-cast as Megan's blue-collar working stiff father. I love Whitford, I have for years, but he's about as authentically blue collar as Donald Trump, and has about the same ability to pretend as much, and his attempts to portray a salt-of-the-earth character are just embarrassing, given his polished accent and upper-crust mannerisms. Whitford works great in films like Get Out or The Cabin in the Woods, not in this.

Ultimately, Megan Leavey isn't a bad film. The dog is always entertaining, and Mara is actually pretty decent given the material, underselling everything heavily, which is the right call in a story that can easily slide into melodrama. But the movie overall is really nothing special, a re-hash of American Sniper with dogs, and of about the same level of quality. Unless you're one of those who absolutely has to see every movie involving the military out of some misplaced sense of patriotism (or if you're punishing yourself with a weekly film schedule), there's just no reason to run out for this one. If you've seen the trailers, you've already seen the entire production.

Final Score:  5/10



Next Time: We kick off the heart of the summer blockbuster season with style.

The General's Post Summer 2018 Roundup

Let's get back into the swing of things, shall we? The General's Post Summer 2018 Roundup Ant-Man and the Wasp Alternate Ti...